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Showing results for tags 'world map'.
I don't mean flying like Superman, I mean flying aircraft. My partner and I used to go gliding a lot, we enjoyed it as much as sailing, in SL. Yet since the uplift long distance sailing using the World Map and any decent gliding using said map has been impossible. So far as I know the World map is at best partial and most of the time utterly useless. Tonight, with all of SL supposedly on the same server version, we found sim crossings very smooth but at about every third crossing the glider became totally unresponsive and we crashed on every flight (I mean "the glider fell out of the s
Hi. I'm not a scripter. Just trying to edit and combine some codes from open sources. Basically what I'm trying to achieve is when the object is touched, a dialog will appear and when certain option / answer is clicked the Map Destination opens. I did not get any error message when I saved the script but the "llMapDestination" command is seemingly being ignored in the "if" clause. When I tried it with "llSay", it worked just fine. My scripting skills is very basic and limited to editing only so I definitely must be missing something. * This one worked * integer gListener;
I have shadows not prims coming from what seems to be my land over to my neighbors on the "World Map". Not sure what would be the cause and how to correct it. I did notice as i flew up to 4096m on the mini map shadows from the neighbours lot over mine. We have in all cases built to the border is there any way to stop this from showing on the world map the neighbour is not appreciative of the shadows. Any information or advice would be appreciated. As shown in this gyazo link: https://gyazo.com/b09d36403cd322649542972997db31f4