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Found 3 results

  1. greetings, i am hiring a sim designer for a weather system. I have totally messed it up. Am NOT looking for a windlight setting, but a full day cycle for our sim
  2. ***INCLEMENT WEATHER ALERT*** Here is your weekly weather report for Cedar Creek, CO 81401 (H=High, L=Low, P=Precipitation) WEATHER SERVICE HAS REPORTED THE TRACKING OF SNOW STORM. WE WILL BEGIN TO SEE WINTRY PRECIPITATION ON SATURDAY WITH THE START OF SNOWFALL. COME SUNDAY MORNING AND AFTERNOON WE CAN EXPECT TO SEE A DRASTIC INCREASE IN ACCUMULATION AND SNOW FALL. PLEASE USE CAUTION AND PREPARE EMERGENCY KITS, GENERATORS, AND BE PREPARED FOR BELOW FREEZING AND NEGATIVE TEMPERATURES. POWER OUTAGES AND REDUCED VISIBILITY ARE EXPECTED. Thur (12/14)- H28 L18 10%P Fri (12/15) - H28 L15 30%P Sat (12/16) - H22 L5 80%P Sun (12/17) - H22 L-8 100%P Mon (12/18) -H20 L-8 100%P Tues (12/19) -H25 L3 75%P Wed (12/20) - H30 L8 30%P http://maps.secondlife.com/secondlife/Meadow Creek/109/10/22
  3. I don't really do scripting but I am a decorator. For personal use on my land I would like to use my audio stream to trigger prims to change from transparent to opaque and vice-versa through listening to the song name on an audio stream. For instance I will have animated rain textures that are placed all around that when the song says Storm or rain it will appear and when it says sunny it will disappear. Is there a way I can accomplish this? Thanks in advance for any help Note: This is something I would like to be just very simple as far as scripts go just doing the function I said. It doesn't need to do anything else
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