Jump to content

Search the Community

Showing results for tags 'weapon'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important News
    • Announcements
  • People Forum
    • Your Avatar
    • Make Friends
    • Lifestyles and Relationships
    • Role Play
    • General Discussion Forum
    • Forums Feedback
    • Second Life Education and Nonprofits
  • Places and Events Forum
    • Favorite Destinations
    • Upcoming Events and Activities
    • Games in Second Life
  • Official Contests, Events & Challenges
    • Challenges
    • Contests
  • Creation Forum
    • Fashion
    • Art, Music and Photography
    • Animation Forum
    • Bakes on Mesh
    • Environmental Enhancement Project
    • Machinima Forum
    • Building and Texturing Forum
    • Mesh
    • LSL Scripting
    • Experience Tools Forum
  • Technology Forum
    • Second Life Server
    • Second Life Viewer
    • Second Life Web
    • General Second Life Tech Discussion
    • Mobile
  • Commerce Forum
    • Merchants
    • Inworld Employment
    • Wanted
  • Land Forum
    • General Discussion
    • Mainland
    • Linden Homes
    • Wanted
    • Regions for Sale
    • Regions for Rent
  • International Forum
    • Deutsches Forum
    • Foro en español
    • Forum in italiano
    • Forum français
    • 日本語フォーラム
    • 한국어 포럼
    • Fórum em português
    • Forum polskie
    • المنتدى العربي
    • Türkçe Forum
    • Форум по-русски
  • Answers
    • Abuse and Griefing
    • Account
    • Avatar
    • Creation
    • Inventory
    • Getting Started
    • Controls
    • Land
    • Linden Dollars (L$)
    • Shopping
    • Technical
    • Viewers
    • Everything Else
    • International Answers

Blogs

  • Commerce
  • Featured News
  • Inworld
  • Tools and Technology
  • Tips and Tricks
  • Land
  • Community News

Categories

  • English
  • Deutsch
  • Français
  • Español
  • Português
  • 日本語
  • Italiano
  • Pусский
  • Türkçe

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title

Found 8 results

  1. Hello, everyone; 🙂 I've been working on a handgun for a while now; initially I had issues mapping the textures to the mesh model I uploaded, but I was able to resolve it; However, when I put in some scripts, projectile object and animations to make it functional, most of the mesh disappears (the root prim) whenever I reload the weapon; it becomes transparent - I have to manually set the transparency to 0% again. At times this has happened upon putting the scripts into the mesh and depending on the version of the scripts I use, the root prim can stay invisible and then become visible when firing the weapon and then instantaneously become invisible again. Sometimes a single textured face of the root prim appears and stays, while the rest of the mesh model is transparent. All of the scripts, animations and mesh model seem to be full perm. The other linked part of the mesh model highlighted in blue seems to always stay visible no matter what; I've tried putting in the scripts into the linked part but this does not solve the issue and the mesh becomes transparent again. With this mesh model, I can't seem to unlink the mesh parts, although the root prim is made of a few different individual parts. In some versions of the scripts, there's a companion script that goes into the slung object when slinging and drawing the weapon, but the drawn object is held in the hand is still transparent and the slung object doesn't disappear when the weapon is drawn. I've tried using the scripts with other prims and mesh models, and it works correctly as intended; I have a completely separate and different but simplified version of the same mesh model with a higher number of individually linked parts and it works fine with that. I'm not sure why the scripts don't work well with this particular mesh model and I'm having difficulty working out why; I'm definitely not a scripter in any sense of the word; I'm an amateur creator and I would very much appreciate some friendly assistance on this issue. I've attached some images. Sincerely, - Lotta Sinclair
  2. I am looking for some that is willing to create a couple of weapons from Fallout 4. These must be good quality and able to accept scripts for firing and combat. I am willing to pay a fair price as well as add this creator to my picks as well as brag about them to anyone that asks about the weapons.
  3. Hello, I'm new at scripting and I don't understand it completely yet, but I'm trying to make a molotov like bomb, can someone teach me how to make it so as soon as the proyectile hits the floor it dissapears, a glass breaking sound plays and then generates some fire on the ground for a bunch of seconds? Thanks you very much for the help!
  4. Hello! Is it possible to make such a script so that if you put it, for example, in an element of clothing (or even full mesh avatar), so that when shooting and hitting bullets on clothes, blood particles will fly out of it? as a spray. Advise me please, thanks a lot!
  5. I've been working on a T-55 model for the marketplace, using scripts from an example I found some time ago on VICE. https://marketplace.secondlife.com/p/T-55-Tank-VICE/14664468 This is the tank I've working on, I can't figure out how to make the cannon to be able to move vertically instead of just rotating. I've tried using Space Tech Advanced Turret Scripts but it seems not only not to work properly with this one for the first time since using it for long, but also making the barrel turn 90 degrees back, aiming at the sky and shooting so. Still could not manage how to make a single-person tank with this pack: https://marketplace.secondlife.com/p/Z3-VICE-Tank-Development-Kit/3723742 Seems to work properly but only with at least two crew members. Seems like the rotating turret/barrel scripts are obsolete because the way it turns, kinda laggy. Does anyone know how to make the tracks work properly? Like, to climb some stuff at least. Thank you.
  6. hidden Loon

    Gun script

    Hey everybody, I am looking for some gun scripts. If they have the basic ones that is fine (and very much appreciated) but I would really like to see if anyone has any of the gun scripts that lets people customize certain aspects of the gun (speed, type of bullet, lights on/off, sling/draw, etc.) via the blue notification window that pops up if you click the gun or say a command. If you happen to have one please let me know. You would be helping me immensely!
  7. Hi There! My name Is Henry. I'm a Senior Environment Artist @ Rebellion Developments ( A Game Studio in the UK ). I Started as a Builder in Second LIfe & Wanted to Reach out and teach all the industry standards & Techniques. I'm offering Private & Class Sessions where you will learn everything from creating low poly models to High poly full detailed models The Sessions will go over the following: Learning about textures & their uses. (Albedo/Diffuse, Roughness/Glossiness, Specular, Normal, Height, World Space Normals & Also Custom Normals (Not to mention Ambient Occlusion and Cavity Maps.) how they work, what they do & when to use them. Learning about modelling techniques. Different workflows for creating realistic and believable looking models to sell in world or online. (or for your portfolio) Learning about Terrains. Using specific programs & techniques, learn how to make RAW Terrain data to import into SL's terrain system. Also learn to make Vistas (Distance Islands & Mountains) Also learning to make the Texture maps for the Detail Learn to make Foliage The best practices & how to make photo realistic LOW Poly (Prim) Models all these sessions are £39.95 Per hour and you can do as many hours or as little as you want, spread out for as long as you feel until you feel ready. There is also the possibility of Receiving a Certificate acknowledged by Artstation by Leonard Teo. Here is my Portfolio: https://haytch.artstation.com/ Email me or Skype me @ Meshcore@Live.co.uk
×
×
  • Create New...