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About Me

Found 10 results

  1. Hey guys, so i just bought caspervend yesterday and i finally got the hang of vendors. However, i'm currently trying to set up a SEPARATE demo vendor from my main product (which you can also get a demo from by clicking it and selecting "demo" in the pop up menu in the top right hand corner) for customer ease, and for some reason, when i set it to 0L$ in caspervend in my browser, then go to purchase the product in world, it displays it as costing 1L$. I want all my demos to be free, as i feel charging for demos is kind of unfair, so i was just wondering if there was a way to fix this? As you can see, even people with the group tag on (the second price option) don't get the 5% discount i set. Not that you can really split a linden dollar in half, but you get what i'm saying. the point is, idk where i'm going wrong... in the image above you can see that in caspervend, i set the demo's price to ZERO lindens. soooooo yes, any help would be greatly appreciated. thanks! ❤️ P.S. i forgot to mention but i'm using the headless caspertech vendor for both vendors. 😄
  2. Hello I was gifted some things from a store by a club i visisted in SL, I don't need or want to items as they don't go with my house. I know I can gift them and I know I can sell them I contacted the creator and they told me of a Reseller Vendor thing. They are to busy though to give me a getting started or how to walk through of doing it can anyone help me with this?
  3. Looking for an experienced photographer who does Vendor Ads for an upcoming Inworld store. Please contact me ASAP with examples of your work. Inworld: MVPX Thank you.
  4. ~ Hello! ~ I am an experienced photographer in SL and I want to share my art with the world! I can capture a simple profile picture or a whole wedding event <3 My Flickr My Form I look forward to working with you Contact - kawaiiduirii ...Serious inquiries only...
  5. Looking for Photographer for marketplace vendor images. Mainly for female and male clothes. Good payment and continues work guaranteed. Please contact my avatar ( Epidone ) in the world
  6. Join the Madness.... We are not yust hiring dj's and hosts, we are hiring entertainers! Club Madness is giving perm BIG events weekly on Monday, Wednesday and Friday in coop with Zen Games. ( L$2000 + 2000 replay ''credits'' ) Send me a ingame IM or yust come into the club and grab a application. http://maps.secondlife.com/secondlife/Empire/207/48/2004 Club Madness Owner Raymon Alonzo
  7. I'm looking for vendors of any denomination of Christian's religious items to place small displays and sales terminals in a monastic welcome center. There will be no charge whatsoever (though donations are graciously accepted once sales pick up), for the space, and I'll allow 100 prims per vendor (larger prim allowance and personal space available for a monthly freewill offering). Very attractive space provided in a G rated area. Space is on a large Monastic campus featuring modern architecture, a large chapel space, dormitories and several quiet, contemplation areas around a river. An excellent Christian location to sell your religious materials. Even if you already have a store, it never hurts to expand your locations! Sell your pews, altars, scripts, wedding items, religious pose balls, chapel buildings, images, liturgical items etc. all from a free location which I hope will become a central hub for religious shopping in second life. Contact me in game, or message me/respond here.
  8. Hey all, I have a pose vendor script that I am trying to modify to my needs. I have everything working as I want, with the exception of the permissions needed to run the animations correctly. At the moment, when the script is reset and I stand my main avatar on the pose stand everything is working as intended. If I again reset the script, but place my alt avatar on the stand, my alt just sits - no error messages. The controls to switch the animations in the stand works as intended, but no animation is played, just a default sit. Upon standing, I get the "Script trying to stop animations but PERMISSION_TRIGGER_ANIMATION permission not set" error. If I place my main avatar back onto the pose stand without resetting the script, everything works again - as well as placing my alt onto the stand, everything works. So it seems as the permissions are being granted to my main avatar, and the stand holds those permissions until the script is reset. Somewhere along the line, the script is not granting permissions to others. If someone is able to help me with this and help me understand why its not working correctly, I'd greatly appreciate it. I have a very basic understanding of scripting, but can usually work my way through problems with the help of the wiki and forum searches. This one has me stumped though. I'll include a snippet of the code where I am trying to request the permissions to animate below. changed(integer change) { if(change == CHANGED_LINK) { avatar = llAvatarOnSitTarget(); if(avatar != NULL_KEY) { llRequestPermissions(avatar, PERMISSION_TRIGGER_ANIMATION); start(); } else { if (llGetPermissionsKey() != NULL_KEY) { llStopAnimation(curranim); anim_on = FALSE; default1(); } } } } run_time_permissions(integer perm) { if(perm == PERMISSION_TRIGGER_ANIMATION) { llStopAnimation("sit"); llStartAnimation(curranim); anim_on = TRUE; } } Below are the code for the start() and default1() states. I don't know if the info in them are necessary to solve the problem, but since the above code directs to them, maybe something in there is the cause of the problem? start() { llSetClickAction(CLICK_ACTION_TOUCH); total=llGetInventoryNumber(INVENTORY_ANIMATION); vendorname = llGetObjectName(); counter=0; lastanim = curranim; curranim = llGetInventoryName(INVENTORY_ANIMATION, 0); if (price > 0) { hovertext(); } } default1() { GreetingText(); llSetClickAction(CLICK_ACTION_SIT); llSetTimerEvent(time); } I don't want to post the whole script here, so if more info is needed, I would be glad to share through in world messaging. Thanks!
  9. Hello, I need your help. I've this script and I need to modify in order to allow it to split a 100% percentage to another avatar. The point is that this script opens a menu window that makes it possible to buy the item as a gift, for this reason I can't use a simple vendor script with the percentage split. I copy the script here. Can anyone please modify it for me? I really can't make it work. I'd like to reward the first one that will make it work, so please contact me inworld ( NymphaeaMK Resident ) or specify your name inworld and I'll be glad to offer you 50 L$ Thank you in advance for your help. xxx Nym //STRINGS string sBUTTON_BUY = "BUY NOW"; string sBUTTON_GIFT = "SEND AS GIFT"; string sBUTTON_INFO = "INFORMATION"; string sMESSAGE_BUY = "Right click this vendor and click pay to buy this product."; string sMESSAGE_BUY_SUCCESS = "Item successfully delivered!"; string sMESSAGE_GIFT = "Enter the full name of the recipient in local chat."; string sMESSAGE_GIFT_SUCCESS = "Item successfully delivered to the recipient "; string sMESSAGE_INFO = "Notecard is being sent."; string sMESSAGE_BUY_FOR_GIFTED = "Avatar found. Right click this vendor and click pay to send this item now."; string sDIALOGMESSAGE = "Please choose:"; string sERROR = "Name not found!"; //Name2key-error. float fTIMEOUT_RESERVED = 60; //Seconds before time out. float fTIMEOUT_NAME2KEY = 30; //Seconds before name2key times out. string sTIMEOUT = "Timed out."; vector vRESERVED_COLOR = <1.0, 1.0, 1.0>; float fRESERVED_ALPHA = 1.0; string sRESERVED = "Vendor is in use."; integer iCHANNEL_NAME2KEY = PUBLIC_CHANNEL; integer iCHANNEL_DIALOG = -4787644; string sINVALID_AMOUNT = "Invalid amount!"; dialog(key kAvatar) { llDialog(kAvatar, sDIALOGMESSAGE, [sBUTTON_BUY, sBUTTON_GIFT, sBUTTON_INFO], iCHANNEL_DIALOG); } string sPURCHASE_IM = " just bought "; string sPURCHASE_IM2 = " at a price of "; string sPURCHASE_IM3 = " L$ in region "; ownerPurchaseIM(string sItemname, string sAvatarname) { //Send IM to owner. string sPrice = (string)((integer)llGetObjectDesc()); string sSLURL = llGetRegionName() + getSLURLPos(llGetPos()); llInstantMessage(llGetOwner(), sAvatarname + sPURCHASE_IM + sItemname + sPURCHASE_IM2 + sPrice + sPURCHASE_IM3 + sSLURL); } string getSLURLPos(vector v) { //Returns SL-url-pos. return " (" + (string)((integer)(v.x)) + "," + (string)((integer)(v.y)) + "," + (string)((integer)(v.z)) + ")"; } string sURL = "http://w-hat.com/name2key"; //Name2key url. key reqid; integer iMAXLEN = 100; string sPARAM = "?terse=1&name="; httpdb_load(string sNAME) { //Perform name2key search. reqid = llHTTPRequest(sURL + sPARAM + llEscapeURL(sNAME), [HTTP_BODY_MAXLENGTH, iMAXLEN], "" ); } key kUSER; //Globals. string sGIFTEDNAME; integer iREADY_FOR_PAYMENT = FALSE; key kGIFTED; integer iLISTEN; default { state_entry() { //Request debit-permission from owner. llSetPayPrice(PAY_HIDE, [PAY_HIDE, PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetTimerEvent(0.0); //Stop timer. llRequestPermissions(llGetOwner(), PERMISSION_DEBIT); } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } run_time_permissions(integer perm) { if (perm & PERMISSION_DEBIT) { //Permissions granted, go to state perm. state perm; } } on_rez(integer start_param) { if (!(llGetPermissions() & PERMISSION_DEBIT) || llGetPermissionsKey() != llGetOwner()) { //Permissions invalid. llResetScript(); } } } state perm { state_entry() { //Permissions given. llSetTimerEvent(0.0); //Stop timer. kUSER = NULL_KEY; //Reset key. sGIFTEDNAME = ""; //Reset name. llSetPayPrice(PAY_HIDE, [PAY_HIDE, PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetText("", vRESERVED_COLOR, fRESERVED_ALPHA); } touch_start(integer total_number) { kUSER = llDetectedKey(0); state inuse; } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } } state inuse { state_entry() { //Set up timeout for in-use-state. iREADY_FOR_PAYMENT = FALSE; //Reset ready-flag. kGIFTED = NULL_KEY; //Reset gifted-key. llSetPayPrice(PAY_HIDE, [(integer)llGetObjectDesc(), PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetTimerEvent(fTIMEOUT_RESERVED); llSetText(sRESERVED, vRESERVED_COLOR, fRESERVED_ALPHA); llListenRemove(iLISTEN); iLISTEN = llListen(iCHANNEL_DIALOG, "", kUSER, ""); dialog(kUSER); } listen(integer channel, string name, key id, string message) { if (channel == iCHANNEL_DIALOG && id == kUSER) { //Correct channel and user. if (message == sBUTTON_BUY) { //Buy-option chosen. llSay(PUBLIC_CHANNEL, sMESSAGE_BUY); } else if (message == sBUTTON_GIFT) { //Gift-option chosen. state name2key; } else if (message == sBUTTON_INFO) { //Info-notecard-option chosen. if (llGetInventoryNumber(INVENTORY_NOTECARD) > 0) { llGiveInventory(kUSER, llGetInventoryName(INVENTORY_NOTECARD, 0)); llSay(PUBLIC_CHANNEL, sMESSAGE_INFO); } } } } touch_start(integer num_detected) { if (llDetectedKey(0) != kUSER) { //Error message (non-user). llRegionSayTo(llDetectedKey(0), PUBLIC_CHANNEL, sRESERVED); } else { //Dialog. dialog(kUSER); } } money(key id, integer amount) { string sItem; if (amount != (integer)llGetObjectDesc()) { //Invalid amount! llTransferLindenDollars(id, amount); llSay(PUBLIC_CHANNEL, sINVALID_AMOUNT); return; } else { if (llGetInventoryNumber(INVENTORY_OBJECT) > 0) { //Give item. sItem = llGetInventoryName(INVENTORY_OBJECT, 0); llGiveInventory(kUSER, sItem); } llSay(PUBLIC_CHANNEL, sMESSAGE_BUY_SUCCESS); ownerPurchaseIM(sItem, llKey2Name(kUSER)); state perm; //Return to state perm. } } timer() { //Time's up for user. Go back to state perm. state perm; } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } } state name2key { state_entry() { //Setting up listener for name2key-query. iREADY_FOR_PAYMENT = FALSE; //Reset ready-flag. kGIFTED = NULL_KEY; //Reset gifted-key. llListen(iCHANNEL_NAME2KEY, "", kUSER, ""); llSetPayPrice(PAY_HIDE, [PAY_HIDE, PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetTimerEvent(fTIMEOUT_NAME2KEY); llSay(PUBLIC_CHANNEL, sMESSAGE_GIFT); } listen(integer channel, string name, key id, string message) { if (channel == iCHANNEL_NAME2KEY && id == kUSER) { //User said name. sGIFTEDNAME = message; httpdb_load(sGIFTEDNAME); } } money(key id, integer amount) { string sItem; if (!iREADY_FOR_PAYMENT) { //Not ready for payment. return; } else { if (amount != (integer)llGetObjectDesc()) { //Invalid amount! llTransferLindenDollars(id, amount); llSay(PUBLIC_CHANNEL, sINVALID_AMOUNT); return; } else { if (llGetInventoryNumber(INVENTORY_OBJECT) > 0) { //Give item. sItem = llGetInventoryName(INVENTORY_OBJECT, 0); llGiveInventory(kGIFTED, sItem); } llSay(PUBLIC_CHANNEL, sMESSAGE_GIFT_SUCCESS + sGIFTEDNAME); ownerPurchaseIM(sItem, llKey2Name(kUSER)); state perm; //Return to state perm. } } } timer() { //Timeout of name2key (user did not enter name in chat, or name2key did not return a result). llSay(PUBLIC_CHANNEL, sTIMEOUT); state inuse; } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } http_response(key id, integer status, list meta, string body) { //Response from Name2Key-request. if (id == reqid) { reqid = NULL_KEY; if((key)body == NULL_KEY) { //No key found. llSay(PUBLIC_CHANNEL, sERROR); } else { //Key found. llSetPayPrice(PAY_HIDE, [(integer)llGetObjectDesc(), PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSay(PUBLIC_CHANNEL, sMESSAGE_BUY_FOR_GIFTED); kGIFTED = (key)body; iREADY_FOR_PAYMENT = TRUE; } } } }
  10. Single vendors for 5L up to 5 prims a week. There will be two concerts during the month of June 2017 at Club Dorado Holiday Ballroom http://maps.secondlife.com/secondlife/St. Martin/74/99/2703 Club Dorado Beach International One wall left for rent for 50L x 20 prims weekly http://maps.secondlife.com/secondlife/St. Martin/10/64/32
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