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About Me

Found 5 results

  1. Hello everyone! Fairly new to scripting but I do have some experience and I am wanting to challenge myself with a bigger project. I am wanting to create a rideable surfboard that will interact of course float on typical SL water but then also be compatible with user created waves i.e. when you paddle onto the wave you stand up and can ride and then when you've left the wave you move back into the paddle position. There would be some keyed maneuvers, so like pressing "e/pgup" would perform a specific animation. Then other things like, arrows to turn, speed up, slow down, jump releasing the speed up key etc etc. I don't want someone to write this script for me so I am really just asking for a direction and things I might read/consider when scripting this. Where is my starting point and maybe some first steps. I'm eager to learn and would be willing to talk inworld too to someone. Thanks!
  2. Second Life vehicles stop and stick when they hit a ban line. It turns out they can escape by scripting. Beach ball vs. parcel with object entry prohibited, security orb, red line, and barbed wire fence. Beach ball wins, and rolls around unharmed outside the parcel. When a physical object hits a ban line, or an object-entry-prohibited area, STATUS_PHYSICS turns off. Scripts continue to run and can detect this. Scripts can then use llSetPos to get the object clear of the troublesome parcel, then turn STATUS_PHYSICS back on and go on moving. To test this, I put code in the classic Linden beach ball. Works fine on both ban lines and invisible no-object-entry parcels. You get the usual popups about not being allowed to move into a parcel, but they don't stop you from leaving the parcel. No-script parcels that allow object entry are still a problem. I put this on Marketplace as "Beach Ball Ban Line Tester" for a nominal L$10, with full perms, so others can play with this. I'll be putting this in our motorcycles. I encourage boat builders to try this. This is exactly what's needed in narrow waterways with invisible no-entry areas. Others must have discovered this. It's very simple. Why isn't it known, documented, and widely used?
  3. The forums here could use a "vehicles" section. SL has active sailing, flying, and driving communities, but they're not on here. Comments?
  4. We are looking to sell our land which is a great location, off of the blake sea, and right on Route 8. Did not want to sell this land, but unfortunately we are looking to move near a friend. We paid much more than we are asking for this great land. -Already has BUILT UP TRAFFIC, perfect for commercial -Blake Sea Sky Access, -Blake Sea Water Access (very close to the water,through NHA) -Roadside Access to ROUTE 8 -Connected to SL's Famous Airport (New Horizons Airport) -GTFO Aircraft & Ground Vehicles Location 17792 SQM 6,108 Land Impact (prims) continent: Satori Priced to sell! Any questions, please IM Jimbo Seoung http://maps.secondlife.com/secondlife/Bietschhorn/137/61/56
  5. I have been helping behind the scenes build rp communities for years. be it simple cars, textures, trains, some of the best custom building or sim layouts, racetracks, housing communities, and so much more. My waiting list is finally short enough to begin advertising again. https://www.flickr.com/photos/rprides/ find me on flickr to find my work. theres virtually nothing impossible in sl. let me help make your dream a reality.
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