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Showing results for tags 'tutor'.
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Experienced Tutor Needed Autodesk 3D Max I am seeking an experienced tutor for Autodesk 3D max, you must be able to show me proof that you do in fact know this software before I commit to anything. I am willing to pay for your time and refuse to get hustled by anyone looking to make a quick buck. If you are that person who can teach me this software please IM me inworld at jorjianaGrace Resident and/or email me at email@example.com. Please I ask once again for serious responders to reply. I look forward to hearing from you. Thanking you, I remain Jorji
Hello! I have been learning to make mesh clothing using blender for about two years. I have made several items all the way up to rigging either on the SL avatar or using a development kit like Slinks. Classic rigging using the amazing Avastar tool. No matter how many i have made or how long i take weighting the mesh, i never am happy with the end weights. I feel awkward and uncomfortable with my methods and workflow as i do it. I have watched tutorials and guides, especially on the Avastar site but have not had that 'AHA!' moment where it connects. I do know weight painting takes a lot of practice and work but i cant help but feel i am sabotaging my efforts due to lack of knowledge. I am looking for someone who will teach/tutor me as i do this. EX: side-by-side on voice and or screen share as we weight paint one of my items. Willing to pay! Thanks so much! Hyst
Hi There! My name Is Henry. I'm a Senior Environment Artist @ Rebellion Developments ( A Game Studio in the UK ). I Started as a Builder in Second LIfe & Wanted to Reach out and teach all the industry standards & Techniques. I'm offering Private & Class Sessions where you will learn everything from creating low poly models to High poly full detailed models The Sessions will go over the following: Learning about textures & their uses. (Albedo/Diffuse, Roughness/Glossiness, Specular, Normal, Height, World Space Normals & Also Custom Normals (Not to mention Ambient Occlusion and Cavity Maps.) how they work, what they do & when to use them. Learning about modelling techniques. Different workflows for creating realistic and believable looking models to sell in world or online. (or for your portfolio) Learning about Terrains. Using specific programs & techniques, learn how to make RAW Terrain data to import into SL's terrain system. Also learn to make Vistas (Distance Islands & Mountains) Also learning to make the Texture maps for the Detail Learn to make Foliage The best practices & how to make photo realistic LOW Poly (Prim) Models all these sessions are £39.95 Per hour and you can do as many hours or as little as you want, spread out for as long as you feel until you feel ready. There is also the possibility of Receiving a Certificate acknowledged by Artstation by Leonard Teo. Here is my Portfolio: https://haytch.artstation.com/ Email me or Skype me @ Meshcore@Live.co.uk
I been looking at the wiki page for LSL but i feel like it is not helping and I was curious if someone know a better website that taught it. I know how to do python and i know a little Java but not that much I read on the wiki page that LSL is the same like java and C. Please help me I really wanna learn LSL.