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Found 14 results

  1. Since I no longer have a use for my only remaining full-prim (bought-down) region, I am taking that region offline in a couple of weeks. But because of Linden Lab's rule requiring that residents own at least one full region in order to keep homestead regions, I am now forced to let my five remaining grandfathered homestead regions with wonderful existing long-time tenants go as well. (For what it's worth, I asked Linden Lab if they would let me keep these regions until my tenants no longer needed them if I promised not to take on any new business, but my request was denied.) My current tenants have been loyal customers for many years, so I wish to find a trustworthy estate to take these sims over with a minimum of upset to their Second Lives. I would prefer to sell all of the sims together, but can let them go one-at-a-time, too. I only have two requirements: 1) Buyer must cover the transfer fee. ($100 USD for a single homestead if you don't want the grandfathered tier, $300 USD if you wish to preserve the grandfathered tier. If we do a full-estate transfer, that's usually a different fee, but you get the idea.) Buyer can pay me directly by PayPal or in L$ (with a few percent added to cover cash-out fees). 2) Buyer must agree to take on the existing tenant. (I do not wish to sell these sims only to have my beloved tenants thrown out on their butts.) Please contact me in-world or via private message for more information. Thanks!
  2. Hello! How much does it takes to wait for a transfer to the paypal ( I know it says 2-5 days) and when does it make sense to contact support today? 7 working days have passed, status is "in progress". I read that if you contact support, the transfer will be canceled and everything will have to be re-transferred and wait again. What cause such delay? Any holidays past week?
  3. "Why can't I transfer a USD credit to the credit card on file with Linden Labs?"
  4. HOMESTEAD for SALE 100 USD Tier paid until Feb 22, 2018. Can be moved. You pay moving / transfer fees to LL. Serious Inquiries only. No dickering. Send me NoteCard or IM in world when I am Online Only. TY
  5. I'm going to start off with an example leading into a question. Example: Your friend invites you to a group for the land they own. You move in with them and have a piece of furniture (We'll use a couch as a reference example.), This couch has //NO COPY, NO MOD, TRANSFER// permissions. Subject: If I decorate our new room with this couch and one day the owner of the land kicks me out.... Question 1: Will I still get all my //Transfer only// objects back? Question 2: What would happen if the object would be returned? Question 3: What would happen if the object would be deleted by someone else? Question 4: Is there any chance I would lose the object?
  6. SIM for SALE 200 USD Tier paid until Feb 14, 2018. Can be moved. You pay moving / transfer fees to LL. Serious Inquiries only. No dickering. Send me NoteCard or IM in world when I am Online Only. TY
  7. Interested in buying a GF HS. If you have one in the pocket to sell, pls send me a NC in world with offer and tier date! Thanks!
  8. Hello I'm doing an installer, an object rezzed from a worn attachment, to be able to drop content inthe installer, which then can copy it's content into the initial attachment. The installer to rez is in the root prim of the attachment, as well as the script used to rez it. All is for the same owner (the avatar on which it's attached) The content is copied to a child link of the attachment (key sent to the installer via after-rez handshake) Content to copy are textures. Although all belong to the same owner, I have issues with textures not having the transfer perm. I get a Debug window error listing items that couldn't be copied. Here is the piece of code doing the copy: count = llGetInventoryNumber(INVENTORY_TEXTURE); if (count) { list copy; for (i = 0; i < count; ++i) { name = llGetInventoryName(INVENTORY_TEXTURE, i); if (PERM_COPY & llGetInventoryPermMask(name, MASK_OWNER)) { copy += name; } } if ([] == copy) { llOwnerSay("No copiable item found."); } else { llGiveInventoryList(sendTo, llGetObjectName(), copy); } } So as the owner does not change, why I get this issue, and how to fix it? Cheers
  9. Exchange in progress almost month, but write usually takes 2-5 days. In previous times, all translations were conducted without problems. Type: Process Credit to Skrill Status In Progress Date/Time June 5, 2017, 5:11 p.m.
  10. Is it possible to give L$ to someone who is not currently online? If its possible, how?
  11. is it possible for me to transfer a store I've created on the MP to another account ? I can't find information about this anywhere thanks! daze
  12. I just received a pretty hard hitting review, but unfortunately I don't know exactly how to respond in this situation. For background: Most of my home furniture products are transfer only, and the listing does show this on the right hand side of the listing. However, the review I just received showed a lot of hostility over how I choose to sell my products, even though my listing tells you it is no copy, no modify. How should I handle the situation? Refund? Apologies? Or is this not a good review? I'm not sure if I'm in the right here. Thank you for any help.
  13. Hello all, I hope to get help about next owner object permissions please! I have a full perm object with full perm script in it. I right click on that object to set permission to next owner as 'copy - no mod - no trans'. I gave the object to my friend. In her inventory indeed it shows that the object is copy-no mod- no trans. But when she wear it, click edit it, it is fully mod even to the scripts inside. She tried to send it back to me and it is also transferable from her inventory. So basically she has a full perm object when I already limit next owner permission. My second try is I set the script in that object as copy-no mod - no trans, set the object as copy-no mod-no trans, put the object with script in a prim box which i took back to my inventory to set it as copy-nomod-no trans to the next owner. I gave her the box. She opened the box and get the object. In her inventory the object said no mod - no trans, but still she is able to fully mod, see the script and transfer it to me. My third try is that I ripped off the script from the object, copy the content, made a new script inside the object and paste the content in. I set the content of my script to no mod-no trans, and take the object back in my inventory. Now the object is no transfer @.@ and the object is my prim (created by me) @.@. I set the object down and set the script inside it to copy - mod - trans (aka full perm), take it back in my inventory and now it is full perm again. I set the full perm to no mod- no trans, and gave my friend, the same still happened: In her inventory it showed no mod no trans and yet she has it full perm. I wonder if it is a problem about script that prevent to make it non-full perm? Or what problem is it? It isn't the first time it happened that the permission showed in your inventory is different than what showed in world. Once I brought a copyable product. In my inventory it clearly show that it is copied. When i rezzed it, it isn't copyable. Any advices would be appreciated! Thanks
  14. Hi. Someone have a homestead sim to me? for full transfer sale - let me know. Sincerely Yours Anders Wulluf
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