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Let me introduce you to our community, if we've not met before. Connected to the Blake Sea, Second Norway is part of the Blake Sea Sailing Community founded by Linden Lab in cooperation with the United Sailing Sims, back in 2009. Second Norway is one of the few non tropical areas in Second Life. Our theme is, you guessed it, Nordic! We are open water for sailing and other water sports, with open skies from 50 to 1000 meters as we also host an airport. Our airport manager runs the train system and there are many roads and bridges connecting different lands and islands, just as in the REAL Norway The geography is ours, of course. Hey, it's Second Life. But wait, there's more! Not only do we have open water, roads and skies with islands and roadside parcels... we also host FIVE Marinas. Set your map to show land for sale and peek at these regions for the little yellow squares that are marina berths (with privacy!): Vest, Landing, Gude, Miklagard and Gilde. Many residents on smaller budgets have great fun with a houseboat, boat house or live aboard yacht (that is realistic to the space, c'mon, let's be real). Our lands are meant to be move in ready and are pre-decorated. You may keep things as they are, return some or all and use your own items. We welcome your own creative vision if you so choose! As long as it is in theme and in our fairly simple rules, it's usually great. Please read the covenant for details on that, or talk to the Manager on Duty. Please feel free to come explore, our staff will be happy to show you our rez areas if you'd like to explore the area by car or boat. The airport is run separately, check in with them about flying into the airport. For more info on how we came to be in our present formation, check out what the press says about us. Find our In World Shop at Second Norway region We also have our Head Office with all 3 of our Estates listed. Our staff are waiting to welcome you! ps, Thank you for making it all the way to the end, as an added bonus for those who did... There may or may not be TROLLS in Norway
This year’s theme for our SL17B celebrations is “vacations and road trips” - and, in this spirit, we are pleased to debut today a five-part mini-series dedicated to the unique history, culture and communities surrounding one of the most popular modes of travel in our virtual world - railroads in Second Life. Our virtual journalist Draxtor Despres recently took a ride on the rails of SL to travel across miles of virtual railroad tracks spanning across the grid. Along the way, he makes multiple stops to meet a wide variety of colorful characters and creative communities. In episode one, Hrdtop75 Deluxe of the Virtual Railroad Consortium joins Drax for a look back at the origins and history of the Second Life Railroad (SLRR) system which originated in 2003 within the northwest part of the Sansara continent before eventually expanding to more than 80 regions including the Heterocera (or Atoll continent). Episode two focuses on the Bay City Short Line and trolley developed under the guidance of SLRR co-founder Athos Murphy (formerly known as Michael Linden). In episode three, both Drax and Hrdtop75 explore the ONSR (Okemo Nakiska & Southern Railway), located in the snowland regions of the Sansara continent. The ONSR spans across 13 regions and serves 10 stations for a roundtrip averaging about 22 minutes. Episode four highlights the communities surrounding the ZZR (Zany Zen Railway), which was built by Zen Swords-Galway. As you travel the ZZR, you’ll discover a variety of quirky communities and unique attractions including the small Welsh seaside town Little Coverston. The series concludes in episode five featuring an interview with VP of Product Operations Patch Linden, who discusses the important role of railways within the expansive infrastructure of the massive Bellisseria continents (where thousands of Residents reside within Linden Homes). Drax will be joined by many of the interview subjects featured in the series during a special SL17B Q&A and screening event held inworld June 23 at noon SLT. You can also watch the event live or archived on YouTube. CREDITS: Video Production: Draxtor Despres Narration & Research: Hardtop75 Deluxe Sets & logo: Marianne McCann Special thanks to Patch Linden, Squeaky Mole and Joshu Philgarlic Trains used made by Hardtop75 Deluxe, Zen Swords-Galway, Atomic Infinity and Brit Balogh
I have been helping behind the scenes build rp communities for years. be it simple cars, textures, trains, some of the best custom building or sim layouts, racetracks, housing communities, and so much more. My waiting list is finally short enough to begin advertising again. https://www.flickr.com/photos/rprides/ find me on flickr to find my work. theres virtually nothing impossible in sl. let me help make your dream a reality.
Wondering if there's any SLRR/Train builders here that might be willing to bend-an-ear and help a noob builder for a bit of compensation. I have been working on a new project building a train. Just hashing out a few details. I don't do a ton of building in SL, most of my work before this project have been stationary objects or artistic projects. Not looking to go back and forth on the forum, please let me know if anyone is willing to meet up inworld sometime, as mentioned you will be compensated for your time. I am also well-aware of the various builders groups/schools on the grid, due to my picky schedule I would much rather pay for some one-on-one help. Thanks everyone!