Jump to content

Search the Community

Showing results for tags 'throttle'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • People Forum
    • Your Avatar
    • Make Friends
    • Lifestyles and Relationships
    • Role Play
    • General Discussion Forum
    • Forums Feedback
    • Missed Connections
    • Second Life Education
  • Places and Events Forum
    • Favorite Destinations
    • Upcoming Events and Activities
    • Games in Second Life
  • Official Contests & Events
    • Leap Into Love Snapshot Contest
  • Creation Forum
    • Fashion
    • Art, Music and Photography
    • Animation Forum
    • Bakes on Mesh
    • Environmental Enhancement Project
    • Machinima Forum
    • Building and Texturing Forum
    • Mesh
    • LSL Scripting
    • LSL Library
    • Experience Tools Forum
    • Sansar for Second Life Residents
  • Technology Forum
    • Second Life Server
    • Second Life Viewer
    • Second Life Web
    • General Second Life Tech Discussion
  • Commerce Forum
    • Merchants
    • Inworld Employment
    • Wanted
  • Land Forum
    • General Discussion
    • Mainland
    • Linden Homes
    • Regions for Sale: Full Private Island
    • Region for Rent: Full Private Island
    • Regions for Sale: Homesteads
    • Region Rentals: Homestead
    • Parcels for Sale: Mainland
    • Parcels for Rent: Mainland
    • Wanted: Full Private Island
    • Wanted: Homesteads
    • Wanted: Mainland
  • International Forum
    • Deutsches Forum
    • Foro en español
    • Forum in italiano
    • Forum français
    • 日本語フォーラム
    • 한국어 포럼
    • Fórum em português
    • Forum polskie
    • المنتدى العربي
    • Türkçe Forum
    • Форум по-русски
  • Adult Content Forum
    • Highlight Upcoming Events
    • General Discussion
    • General Announcements
  • Answers
    • Abuse and Griefing
    • Account
    • Avatar
    • Creation
    • Inventory
    • Getting Started
    • Controls
    • Land
    • Linden Dollars (L$)
    • Shopping
    • Technical
    • Viewers
    • Everything Else
    • International Answers

Blogs

  • Commerce
  • Featured News
  • Inworld
  • Tools and Technology
  • Tips and Tricks
  • Land
  • Community News

Categories

  • English
  • Deutsch
  • Français
  • Español
  • Português
  • 日本語
  • Italiano
  • Pусский
  • Türkçe

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 2 results

  1. Hello! I have a question. in fact, these are two questions in one. I am trying to make a particle ribbon system for a vehicle and it should change the emission start point height depending on the throttle of the vehicle. As I understand it, this is set by the radius. this is my system of particles. but when I change the radius, particle appear in "I-like" view (vertically flat), but I need to make it "T-like" view (horizontally flat). Is this possible in any way? if I rotate the object - orientation is maintained. llParticleSystem([PSYS_PART_MAX_AGE,3.00, PSYS_PART_FLAGS, 1287, PSYS_PART_START_COLOR, <1.00000, 1.00000, 1.00000>, PSYS_PART_END_COLOR, <1.00000, 1.00000, 1.00000>, PSYS_PART_START_SCALE,<1.00000, 1.00000, 0.00000>, PSYS_PART_END_SCALE,<2.00000, 2.00000, 0.00000>, PSYS_SRC_PATTERN, 4, PSYS_SRC_BURST_RATE,0.02, PSYS_SRC_BURST_PART_COUNT,5, PSYS_SRC_BURST_RADIUS,0.5, PSYS_SRC_BURST_SPEED_MIN,0.05, PSYS_SRC_BURST_SPEED_MAX,0.10, PSYS_SRC_ANGLE_BEGIN, 0.00, PSYS_SRC_ANGLE_END, 0.00, PSYS_SRC_MAX_AGE, 0.0, PSYS_SRC_TEXTURE, "168e6813-096e-07ea-97ae-fd416826f627", PSYS_PART_START_ALPHA, 0.50, PSYS_PART_END_ALPHA, 0.00, PSYS_PART_START_GLOW, 0.03, PSYS_PART_END_GLOW, 0.01]); And, what is the best way to make the particle radius dependence on vehicle throttle? something like: float radius = (throttle+10)*0.03;....... /// PSYS_SRC_BURST_RADIUS,0.5,*radius.... the point I am doing this is that it is planned as the wake of the boat and since the boat lifts its nose at acceleration, the emitter goes down underwater accordingly. so I want to gradually increase the height with increasing throttle. I decided that it would be easier than changing the height of the emitter itself. maybe there are other ways? Help please!
  2. Hello! I have a question about the vehicle (boat) script. This line allows the boat to lift its nose depending on the throttle. but something is wrong. the boat raises its nose at first gear and nothing else changes. lifting is not distributed evenly. on the other version of the boat, the nose lift angle was larger and then the distribution was uniform on all gears. Who can tell what it can be and what to change? I guess its some kind of math error made by me trying to decrease nose lift angle. setNose(integer ang) { if(ang<0) ang = 0; else if(ang>10) ang = 10; //50 llSetVehicleRotationParam (VEHICLE_REFERENCE_FRAME, llEuler2Rot( (vehicleRot+<0,ang*0.4,0>) * DEG_TO_RAD)); } The boat has 10 gears. Top speed is about 20 kts. Nose lift is 10 degrees.
×
×
  • Create New...