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Found 2 results

  1. Ok, here's the thing... After 12+ years in SL I'm building for the first time and after week of wrestling with Blender and watching numerous helpful videos by all the usual suspects, I have a mesh house built in Blender exported with a working physics model in SL. My problem is making the textures appear more realistic with shadows in the corners etc. I have read a lot about Ambient Occlusion and managed to bake a decent AO map for the mesh, BUT it seems that I can not apply the AO as a layer ontop of the material texture in SL. All the advice points towards combining the AO map and the texture in Blender (or other graphics editor) and then applying the new texture to the mesh inworld to get the correct effect. This does seem a bit limited as it means that everytime I'd want to change my wall texture, I'd have to create a new texture that's overlayed with the AO map, upload to SL and then apply to the mesh inworld. I feel like I'm missing something important... can anyone please help?
  2. Hello the community and thank you in advance for your interest. I was baking several materials with success and it suddenly stopped to work ; I mean the Texture bake fonction stands on 0 % progress. As you can see on the picture, I have several objects in my scenery. I already baked with no problem the 18 materials of the pillars, walls, fake doors and windows and one of the balcony. As I want to bake material 049, it stands on 0 % since over 45 minutes. Usually it takes from 5 to 10 minutes for my PC to bake a material. What I did already : I deleted all the objects that are not necessary for the bake process I checked each material is not repeated on an other object I saved all my works, stopped and started again the computer I tried to bake with only Blender working on my PC I tried to bake an other material Still not working. Also there is not the usual sound of the baking process, while it stands on 0 %. Edit 1 : I could bake a material on the roof but it stands on 0% and seems it doesn't end the baking process... Please help ! Following pictures of the scenery and the baking settings. Warm regards, Pierre
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