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Showing results for tags 'substance painter'.
Hello everyone. I’m very new to Substance Painter and am hoping that I can get help with a few questions. First, when I export the diffuse map that is in the 2D view, parts of my objects turn out very dark, regardless of the position of the lights and regardless of whether or not I use the baked lighting filter. How can I, or is it even possible to, avoid these dark areas? If there is more than one solution to this, I would greatly appreciate an explanation of each. The one and only mention of this problem I was able to find is in a video by Anya Ohmai, where she suggests
Hello , I am in search of a skilled texture artist. Looking for someone that works well in substance painter as well as photo shop. Please be familiar with working with unwrapped models as i will provide you with both the low & high poly version of each item. Must be capable of working with clothing items of all sorts dresses , jeans , shirts , gowns etc. Also be able to create various different patterns , sheers , leathers , and denim textures. Need someone with a fast turn around , don't want to wait a month for 1 texture , i am looking to get items textured weekly if not ev
Hi everyone! So I have been trying to read up past posts about Substance painter export settings without luck and such because I am struggling with getting a PROPER way to export my work from Substance Painter into Second Life without it looking blehhhh. I have been using the screenshot method from a 4096 quality in Substance, but i always seem to struggle when it comes to keeping the quality of the textures from substance when i import to SL..... (now i understand i will lose some because of the screenshot method not being the best way to work) but ive seen some people create and when t
I have Substance Painter already and Designer is on sale, via Steam Summer Sale. I am lookin for getting Designer too, but the question is. Will Substance Designer help me out on texturing work and those who have either or both programs, how can I use it to get what I need for Second Life? I know I have to export the textures and I think I have it set, but when I make a new project, it gives me a template. Just wonderin if anyone who has it, can you help me or point me to some form of a tutorial?