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Showing results for tags 'roll'.
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Hello! I build a seaplane, but it takes off very shortly (I can takeoff even at the first gear (10% throttle) ) and quickly loses altitude even at top speed, it does not hold altitude, I have to constantly raise it, pitch, I made such parameters that it was possible to make a loop and roll. But how can I keep the ability to do tricks (stunts?), and make takeoff and landing more smooth and keep altitude for longer? llSetVehicleFloatParam(VEHICLE_LINEAR_MOTOR_TIMESCALE, 1.50); llSetVehicleFloatParam(VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE, 10.0); llSetVehicleFloatParam(VEHICLE_ANGULAR_MOTOR_TIMESCALE, 7); llSetVehicleFloatParam(VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE, 3); llSetVehicleFloatParam(VEHICLE_LINEAR_DEFLECTION_EFFICIENCY, 1.00); llSetVehicleFloatParam(VEHICLE_LINEAR_DEFLECTION_TIMESCALE, 0.50); llSetVehicleFloatParam(VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY, 1.00); llSetVehicleFloatParam(VEHICLE_ANGULAR_DEFLECTION_TIMESCALE, 1.00); llSetVehicleFloatParam(VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY, 0.20); llSetVehicleFloatParam(VEHICLE_VERTICAL_ATTRACTION_TIMESCALE, 5.00); llSetVehicleFloatParam(VEHICLE_BANKING_MIX, 0.70); llSetVehicleFloatParam(VEHICLE_BANKING_EFFICIENCY, 1.00); llSetVehicleFloatParam(VEHICLE_BANKING_TIMESCALE, 2.00); llSetVehicleFloatParam(VEHICLE_HOVER_HEIGHT, 0.00 ); llSetVehicleFloatParam(VEHICLE_HOVER_EFFICIENCY, 0.50 ); llSetVehicleFloatParam(VEHICLE_HOVER_TIMESCALE, 2.00 ); llSetVehicleFloatParam(VEHICLE_BUOYANCY, 1 ); llSetVehicleVectorParam(VEHICLE_LINEAR_FRICTION_TIMESCALE, <10.0, 10.0, 10.0>); llSetVehicleVectorParam(VEHICLE_ANGULAR_FRICTION_TIMESCALE, <20.0, 20.0, 20.0>); llRemoveVehicleFlags(-1); llSetVehicleFlags(VEHICLE_FLAG_LIMIT_ROLL_ONLY|VEHICLE_FLAG_CAMERA_DECOUPLED); Also for what these parameters? llSetVehicleVectorParam(VEHICLE_LINEAR_FRICTION_TIMESCALE, <10.0, 10.0, 10.0>); llSetVehicleVectorParam(VEHICLE_ANGULAR_FRICTION_TIMESCALE, <20.0, 20.0, 20.0>); Please help! Thank you so much!
When I ask how to camera roll, I'm asking how to take a side-ways picture/snapshot. How can you Roll/Tumble/Rotate the camera so you can view the world upside-down? I have found little-to-no info on this. And it's surprising how difficult it is to setup. Here's what i've found out with firestorm: --1st-- You must turn off Auto Leveling (which prevents camera roll). That can be found in the phototools. --2nd-- By enabling 3D mouse it is possible to do a camera roll (using a 3d mouse or xbox controller), but you might have issues with the camera moving in other directions too. So controlling it properly can be iffy. --3rd-- Some people can do a camera roll by holding ALT and using the scroll-wheel or click-dragging.. Which is what I want, but I haven't been able to make it work. I have two friends that say it worked for them by default. And I found 1 image online that showed that same keyboard shortcut, but again it's NEVER worked for me. So does anyone know how to setup camera rolling/tumbling with a mouse and keyboard??