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The title says it all. I always get blurry textures even when I bake it on a larger image, soon as I downsize it to 1024 or 512 depending on size of the object I get a blurry result. Sometimes it messes up the image What should I do?
Hi, I just bought an AK Lara Bento Head (ver. 2.6) and I'm having problems keeping it from going all nasty on me (see picture). To head off some answers at the pass sort of speak ... I've been in SL for years, I have other mesh heads, I have really good graphics and I know about most of the typical problems with mesh rezzing etc. I also have a Lelutka head that this sometimes happens to (too much camera zooming for example), but it's not only not this severe, it' easily fixed by simply selecting the head with a right click. Sometimes you may have to actually "edit" the head for the system to realise that you want the mesh at full resolution, but it generally is easily fixable. The AK head, under the same conditions, the same graphics settings, the same computer, sim, script load, etc. ... nothing. I have to actually detach the AK head, then re-attach it to get it to form properly. This has to be done every five minutes or so and it's driving me crazy. Typically the Lelutka head and most of the other brands, will reform when one TP's as well, so simply TP'ing to another location will fix it, but the AK head will maintain it's f-ed up shape over multiple TP's to different locations. I don't know what to do. I paid $3000 for this head. It's one of the most expensive attachments you can buy, yet half the time it's all messed up. Nothing I do seems to fix this. Is this just because the maker hasn't provided a low res version of the mesh? Anyone else experience this? Any ideas? PS - the pic shows it only "half" f-ed up. Most of the time it looks even worse.