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Showing results for tags 'resetscript'.
Hello: Need a little help. I have two scripts in a a mesh text that rotates around an object. One script is for the rotation. The other script is to blink the bright texture on/off. This script has llresetscripr in it. For some reason, the reset script in this blinker script is resetting the rotation script and causing the rotation to reset to it's starting point per the blinker script timer. Why is it doing this as these are two totes different scripts? If I // the llsleep & llresetscrip the blinker script does one off/on timer cycle, stops and stays on bri