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Showing results for tags 'realism'.
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Hi all! First of all I apologize if this is not the place where i should ask this question. My query is the following one and it is directed mainly to the girls or to those people who know about the subject. I am interested in acquiring intimate (feminine) parts within SL although I am quite confused about the brands, the qualities of each one and its operation. I'm looking for something quite realistic because my avatar is like that.I am wearing a Maitreya body I was state visiting certain stores like Xcite! And Vaw but I'm still pretty confused. Especially because I just went to the Xcite store, i has heard good reviews to other people , and now I'm not sure if it will get an update of the private parts for women soon. My query is the following, according to your experience. Which brands lead the market and offer a better quality and realism? Thank you
I am in search of a somewhat realistic sim to rent and roleplay on. I previously have played on Olrich estates, Cumberland Valley, and liberty bay as well as a few others. My most recent being liberty bay. I like a big map with options. Variety of housing options if possible. Roleplay driven. Realistic scenery and things that are laid out meaningfully. Doesn't have to be ultra realistic but looking for moderate. Furries and stuff I'm cool with.
(If you're not familiar with the Uncanny Valley, please read the Wikipedia article.) Human acceptability of images of humans has a valley between "cartoon" and "indistinguishable from reality". As images get close to photorealistic, any tiny flaw breaks the illusion. This subtly upsets some people. SL remains on the artistic side of the uncanny valley - avatars look good, but not convincingly human. Here's one of the Sansar avatars with the new clothing. Are we in the uncanny valley yet? This is a real problem. Pixar deliberately dials back the realism of their humanoid characters to avoid this problem. The best movie animation techniques can reach the far side of the uncanny valley with convincing human characters. Just barely. Unreal Engine is getting close in real time, at least in rendering. When you get close to photorealistic, the motion has to be right, too, or the result looks awful. So do the facial expressions and eye movements. Is Sansar there?