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Showing results for tags 'raw file'.
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Erwin Solo posted a topic in Building and Texturing ForumWell, its not clear which forum this should go in. I want to edit my region's raw file in Photoshop. That used to work. Now I have a photoshop subscription and so the software is always current. Photoshop doesn't recognize the RAW layers or even the grid size. If the topic is not familiar to you, RAW files are described here: http://wiki.secondlife.com/wiki/Tips_for_Creating_Heightfields_and_Details_on_Terrain_RAW_Files . Should I be using a different tool? In addition to Photoshop I can also work in Blender or Maya LT or MudBox, or I can learn something new. I looked on YouTube, but the videos there are about the way things used to work in PhotoShop. P.S. I think I'll throw the words terraform and terraforming in here just to help the search engines.
Hi all I have run out of space on my sim but not prims and was thinking of downloading my terrain raw file and creating a copy of the terrain into mesh then uploading it so I can create another level to my sim in the air.... I may not have thought this all through properly yet and a lot of optimisation would need to occur, physics and then I would need to create "fake" water at the base. Has anybody done this before and if so any best practice to share / things I should avoid/is this a terrible idea? I would not need normals underneath. Even better does anybody offer this as a service to save me probably crashing my sim and breaking SL and making something 203902930290392 LI? I looked on Marketplace but haven't found one yet. Thanks Charlotte