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Showing results for tags 'quadruped'.
Hello, So i've got the bento skeleton and my mesh in maya, i've only loosely moved the bones into place and did the binding. Mostly so i dont spend hours only to find out it isn't working because I did a similar thing in the past. With that said, when i go to upload, i see the object one way but when i wear it the mesh crumples in on itself. Pictures below. Not sure what's happening since the joints all seem to be in the right place and displaying properly in the preview upload section. Any help would be greatly appreciated.