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Showing results for tags 'on'.
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I have attached a photo of a random resident, some people (Not all) started looking like this about a week or two ago and i don't know why. I've been one SL for about a year and never seen this (I am using Firestorm Viewer) I asked a friend and he said he sees it too, advised me to turn up all the sliders in my graphics setting but it didn't fix anything and made SL laggy so i changed it back. Please let me know if there's anything else i can do, thanks
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Доброго времени суток, возможно ли сделать, такой мод в СЛ? Каким образом, пока что представления не имею даже. Анимированые свечения вокруг объекта, такие как на картинке.
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Hello! I'm trying to create a simple unpacker giving all content to the owner on rez and self-deleting. I have reviewed a bunch of scripts but they are all very difficult for a beginner. Please tell me how to start and where to go? that's what i have for now but it dont work... thanks for any help! default { on_rez(integer start_param) { llGiveInventory(llGetOwner(), llGetInventoryName(INVENTORY_OBJECT)); llDie; } }
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Hello! Help please create a script of a police siren. So far I have managed to create such a script, but for some reason it does not work. please tell me where did i make a mistake? It should turn on / off by click and blink blue / red lights. the sound is excellent, but there is a problem with the light. And when i turn it off, it gives an error : llSetPrimitiveParams error running rule #2 (PRIM_POINT_LIGHT): arg #2 is missing. Thanks for any help! //* script_starts_here // integer run; default { touch_start(integer total_number) { if(llDetectedKey(0)==llGetOwner()) { if(run) { run
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so me and a friend have started making a HUD for puppy sounds, eg woof, growl ect. and as the project came along we've realized that i (myself) need a little help making the script as we would want the buttons to talk back to the root prim so that the hud sounds could be turned on and off, a choice to change name of person wearing the hud, and read setting notcard. i know how to do the parts but making them comunicate together has me confused. any help would be greatly helpful, even if its just the name to what im thinking of as so far the only lllisten ive found is to local chat for the
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Hello! I have such a wonderful script. It is turned on/off by chat command "ON/OFF". But I need the light to turn on and off on the same command, for example light. You say "light" for the first time and the light turns on. The second time and it turns off. Please help! Thanks for your help in advance! default { state_entry() { key owner = llGetOwner(); llListen(0, "", owner, ""); } listen(integer channel, string name, key id, string message) { if (message == "ON") { llSetPrimitiveParams([PRIM_POINT_LIGHT,TRUE,<1.0, 1.
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Hi everyone. There are fullperm lights in the lantern you have seen in the picture below. How can we open this light that is separate from the lantern. I want you to open it with the touch of a lantern. Please help in this regard.