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Showing results for tags 'object'.
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Hello. I'm not a scripter, but I am slowly learning. I have an object that when rezzed will ask the avatar if they want to attach it..yes/no. The problem is the dialog box for their response disappears after 6 seconds. I tried using llSetTimerEvent(60.0); in various places of the code to make the script wait 60 seconds for a response, but have not been able to make the dialog box wait longer. I'm posting a simple shell of the code below. Can anyone suggest a way to make the dialog box wait longer? Is the LLSetTimerEvent even the way to go? Thank you in advance. Raena Pa
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Issue rezzing objects from my inventory on my mainland parcel.
Kitty Nakajima posted a question in Land
Hi everyone, I am currently unable to rezz anything on mainland parcel. The following message appears on my screen each time I try: "Unable to create item that has caused problems on this region." Some item I have just bought so I cannot see how they would have created a problem. Help -
Hallo everyone! - but especially SL experts who can actually help with this topic! Since Feb, 2008 my inventory has been reporting this problem: every now and then my avatar would receive a "New Pant" item, wearing it at log in. Basically, a "New Pant" is randomly created while I'm offline, it appears in "Lost and Found" folder, and it is worn on my avatar while offline. It does not happen every time I log inWorld, but it is somehow annoying and I've decided to take action. I've found no issue like that posted in any of the recently opened Forums, so hopefully this topic
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I was blacklistng some ojects in a sim but accidentally blacklisted one I did not mean too. How do I find a list of blacklisted objects so I can undo it? Right Click > More > More > Derender > Blacklist Please help!!! I lost my entire wall lol
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Hi I've been trying to set up rezzers for decor purposes so I can change to different scenes via clicking, and I've been working with this script, most of which was from the sl forum archive. The problem I'm having is that when I have more than one rezzer, touching one seems to affect the others. For example, if I had two rezzers, and I click on rezzer 1, rezzer 2 will somehow recognise that it has been touched (when it has not), and it will run the dialog menu and try and rezz out the object as well. How can I make this script work independently regardless of how many other rezzers
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Hello I want to know if theres a way to replicate sound of an object to other places or to raise the sound. I am looking for amplifiers but they dont work on my piano. So theres a way to build this or buy? I need the sound of my object (I dont create him. I bought) louder sound. Much louder than it is. Or played from another place/s . I can pay for someone do it or buy what is already made. 😧 Help guys!
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I've been modifying the [AV]object script so that a prop can remain attached and keep animating an avatar even after teleporting to another region. I've managed to get the prop to stay attached and keep animating, but once I'm in a different region, I keep getting the error message "Unable to find specified agent to request permissions". I'm pretty noob to both SL and scripting.. is this the right place to ask? /* * [AV]object - Used in props for attaching, derezzing, etc. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy o
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I bought a bracelet that i like the look of from sl market, but whenever i add it it just spews out particles. How do i turn them off (Not just for my view but for everyone, properly off permanently so it's just a bracelet) i've been all over Sl help site, forums, google and youtube. I can't find a clear answer (I suspect i need to put text into a new script, if that's the case can someone please give me what to copy/paste into it. Thanks)
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Greetings, I would love to create an object that once attached to my avatar reproduces a complete gesture from my inventory when my avatar and another collide, so she complaints like the old lady she is. No pushing, just reproduce my old lady gestures that are already made and inside my inventory. I guess it is easy but i no nothing about scripting.
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Hello! when using the unpacker script (or item giver), I get a message in the chat: [12:22] Second Life: Object owned by Sunbleached gave you 'test item' ( Blahblah (82,146,3000) ). it is not written anywhere in the script. Is it possible to remove this message using a script? I understand it given by the viewer itself...
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There is such a script, it unpacks, sends an invitation to the group and makes a delivery confirmation. and then it self-delete. usually it happens, but sometimes the following happens: when I install all three lines integer SEND_ON_REZ = FALSE;//when set to false, you need to click the box to unpack integer OWNER_ONLY = TRUE;// set to true only the owner can unpack the package integer DIE_AFTER_UNPACK = FALSE;//when set to to true,the package will destroy after it given its inventory to TRUE, it refuses to self-delete. what could be the problem? // YOU NEED TO SET PERM
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I build tracks and other buildings, make mesh and dabble in scripting. One of the shortcuts i wondered about was to replace the tedious task of dropping scripts individually in 100 - 200 pieces of track (easily possible via drag and drop inworld). I tried selecting multiple pieces but then they will not allow one script to go into to all the pieces. I had hoped to do it via scripts but so far I have not found a method which works. In all cases I have to have a script in the prim I'm trying to drop the script in for it to work - which kind of defeats the point. Does anyone know of a way (functi
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Hello! need a script for linkset of several objects, allowing one object to emit light and turn off for the rest in a circular chain. I managed to add a light to all objects but I can’t turn of for the rest. What is the way to do this?
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Hello, is it possible to get a group invitation looking like in the screenshot by clicking on an object? How to achieve that? Regards
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Hello! There is such a script unpacker. for me it works fine, but when I give it to a friend, the first time it unpacks twice, and then as usual. why it happens? list lContents; string strFolderName = "A folder of goodies";// change to the name you want for your folder default { state_entry() {//some preliminary work to set things up //first, populate the lContents list string strThisScript = llGetScriptName();//note the name of this script, since you don't want to give that as part of the folder integer max = llGetInventoryNumber(INVENTORY_ALL);//note the numb
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Hello! I'm trying to create a script that allows you to simulate tossing the ball in your avatar's hand. the ball must be attached on the avatar, the hand holding the ball is animated, and a tossing animation is triggered through the timer, the ball moves up and down. Are there any suggestions how to do this?
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Hello! I have such a funny script, it works fine, but for some reason, every time I change the position of the object or just rez it from inventory, I have to reset the scripts. otherwise, the object either flies up to the sky or moves to its original position. why it happens? string animation; // the first animation in inventory will automatically be used // the animation name must be stored globally to be able to stop the animation when standing up integer k; integer flip = 1; list params; vector pos; integer link = 0; default { state_entry() { // set sit target, ot
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Hello! I need to make an object that starts to vibrate when an avatar sits on it and it plays animation. I found such a script of vibration and animation, but how should they be combined together? vibration integer k; integer flip = 1; list params; vector pos; integer link = 0; default { state_entry() { params = llGetLinkPrimitiveParams(link, [PRIM_POSITION]); pos = llList2Vector(params, 0); } touch_start(integer total_number) { if (k = !k) llSetTimerEvent(0.02+llFrand(0.1)); else llSetTimerEvent(0.0); } timer() { ll
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Only when my Avatar gets on my sim, no one can sit.
TRUSnowBunny posted a question in Abuse and Griefing
A day and a half ago I logged into SL and was trying to sit on something at my sim, but was unable to. I did not get an error i did not get something saying unable to sit. As soon as my avatar or anyone elses would sit, they would get kicked off the item without prompt. About 10 other people besides myself have looked everywhere for anything off or strange. The only time people can sit is when i disable scripts or when my avatar is not on the sim. I have submitted a ticket to linden labs but they are taking a while and it's making me really anxious. I'm looking to see if anyone has had any exp -
since its halloween i was wondering you can actualy hide your nametag from others without hiding your avatar that i see quite common any idea's how this can be done ?
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Hello! So, a girl bought my object, and she warned me that she has a permission to resell it. I'm a new merchant. So, how do I ''uncheck'' the permission to resell the object, product? Sorry for my grammar.
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- marketplace
- resell
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Hello! The problem solved! Hello! Help please I have a problem. I'm trying to upload through the Firestorm the roof with an exit to the top, but I can not do physics. I tried a simplified cubic physics and the same model. But the passage is not formed. Applied rotation and scale. Prim / Convex hull don't work. I press the analyze and without, it does not help. It will be the roof of the moving object, so I think the analyze needs to be done. I will be grateful for any help! Thank you! P.S. When uploading with cubic physics, I do not even see the outlines of these cubes. Two m
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I discovered a box on my sim that neither my tenant nor I can return to the owner. I've submitted three abuse reports, and submitted a ticket that basically blew me off. I am the sim owner. Does anyone know how I can get rid of it? I contacted the owner and the creator with no replies. Thanks