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About Me

Found 9 results

  1. Hi all, I'm having an issue here that I'm hoping someone has seen before and knows a fix for. I've got a Catwa Daniel head on a Signature Gianni body using a Birth skin on both. Everything looks great, no visible issues at all until i applied a Letis Evolution tattoo which goes up the back of the neck and now the seam between head and body is very obvious. I've done a few web searches and tried everything i can think of but no love. Anyone seen this before and/or know how I can resolve it? Thanks in advance.
  2. There is a visible black outline of my neck bone whenever I wear a tattoo layer hairbase. How do I get rid of it? Thank you.
  3. Very difficult to show in a photo because both the further away and the closer the camera, the more the lines vanish (so fickle!), but are most visible without looking through the lens: What isn't showing in the image are the two bold black stripes down the front of the neck (not just on the sides, which appear to be very small and faint in the image - trust me, they're not). I did take one creator's very kind suggestion to go into the HUD settings and hit Repair Transparency and Repair Materials, but they remain. I also tried rerouting, thinking that applying them to one of the
  4. Hi everyone! I'm posting today about my mesh body I am making. It's fitmesh, it's bento, and sadly the neck is giving me issues. When I look at the weights on the Avastar mesh and copy those weights to my custom body - even when I use the exact correct neck-piece of geometry from the Avastar - there is a gap between my custom body's neck and my CATWA Bento female head. Here's a picture of how the weights look for Avastar's neck: And, here's the weights for my custom body's neck: And here's the neck inworld when my avatar turns it's head
  5. Hello! Help please customize the mesh avatar! Head of Catwa Catya, body of Mitreya Lara. Skin Glam Affair Rina. The problem is that I can not connect the head with the body without a visible transition on the neck. how to do it? if it's the settings, then what should they be? Thanks for any help! Сan it be matter of specularity? if you set the same values, the transition disappears?
  6. Helloo, so i've just bought a female Bento head for my male avatar(becouse i liked the way it was made and i wanted to try it with my mudskin's skin wich is for male) and i have a male slink mesh body, the only problem was that the bento head had onlycould be worn with a female shape and it had an how can i say...small neck for my slink mesh body and idk what to do becouse...Can anybody tell me what to do, becouse i don't want to buy a female mesh body or anything...
  7. I have a problem with my necklace, it's moving too much when my neck move (move like a S, it's classic avatar ) how can i fix it? or can i attach to another part? i try to attach to another part but it's not work
  8. I've been doing some research for an avatar project and had a question: Project Bento's skeleton added a LOT of bones for making non-human avatars, but there still seems to be a deficiency in it for avatars with long, articulating necks, like dinosaurs and Dragons, being that there is only the single neck bone. What can you all tell me about the parameters of the limitation (or am I wrong about that)? Are there any "proper" (ie, supported) workarounds for it? I am not too crazy about deform anims, especially since I have read that LL fixed the uploads to disallow them as part of the Bento
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