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Showing results for tags 'mobile client'.
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The mobile client Lumiya for Android is no longer on the supported 3rd party viewer list http://wiki.secondlife.com/wiki/Third_Party_Viewer_Directory . What's the story behind that? Is it still safe to use?
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Just a quick post to share my experience using the Fusion 5 Windows tablet to connect to Second Life. I bought the version with 4gb ram, which is still inexpensive compared to the Surface and Samsung Windows tablets at under $200 us. It's also smaller at 10 inches which I like as I use it while traveling. I'm using Fire Storm as my primary viewer, with very low settings obviously. But with crappy hotel Wi-Fi I get between 5-15 fps. Frame rates plummet in demanding situations, such as clubbing, but I can control that a bit thanks to Jelly Doll settings in FS. The Fusion's mic is
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Hello all. I have some questions and i must to know. I'm much a mobile user, i use my phone for almost everything related to internet social medias. I use my phone to get logged into Second Life too since most of the time i'm not at my home in front of my PC. But some days recently I noticed some issues with this SL mobile client called Lumiya. From day to another i noticed that Lumiya was retired from the Google Play store and i don't know why. I still have it installed on my phone, i don't have login problems. Everything seemed to work fine until I logged in today and I noticed t
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To be honest, I couldn't care less about any mobile client to access Second Life. Especially when it comes to pure text clients (like that proposed iOS client by LL). From my point of view, SL is a rich virtual world, and I even consider the 15" screen of my laptop as "too small" pretty often, that's why I mostly use my desktop computer with its big monitor to log in. Even if there were a service that streamed SL onto the mobile screens: The screens of smartphones and even tablets are simply way too small (in my opinion) to have a good look on the virtual world. And whenever I enter SL, t