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Showing results for tags 'mlpv2'.
Hi. I am using MLPV2 which rezes a weighing scale and animates the avatar stepping onto the scale. The problem is because the weighing scale is mesh, it rezes too slow. Consequently the avatar has already stepped onto the scale before the mesh has finished rezzing. It looks really wierd. Is there anything I can do to assist the mesh to rez faster? I thought if I had an invisible one already rezzed, secondlife would recognize the textures faster like it does with sculpts, but that didnt work. Any suggestions?