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Showing results for tags 'merging'.
So I've looked into this, and most of the answers I see involve locking two objects together so they can be manipulated in the editor as one by pressing Ctrl+L. But I am curious if there is a way to create one object that can be selected in the inventory, made out of two pre-existing objects? Some context... I have a hair on my avi in a ponytail style, and I have a hat with space in the back to fit the ponytail through. With both objects, they clipped through each other and it looks rather ugly. So to work around this, I made a copy of the hair and edited the individual linked pieces to f