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About Me

Member Title

Found 4 results

  1. Oh boy here I go again getting lost/confused/angry at something that is probably simple to do but I have no idea what to do. So I've got a HUD that will be able to control a turret on a vehicle that has to be worn for it to 'fire' the turret. I'm using a HUD as opposed to having fire controls in the turret itself using key commands as that method just totally messes up my vehicle's driving scripts despite not being in the same prim for some reason... I've got everything working up to a certain point- firing controls, the turret will rez the HUD on sit and that HUD will then request to be attached to owner only then detach on stand etc. But what I cannot figure out is how to make the turret when sat on rez the control prim and attach to ONLY the user of the turret rather than owner only (which it is currently at the moment as I'm using some open source script). I'm not sure how to make the rezzer spawn the control HUD with the right request attach lines and know to attach to the seated user. WHAT DO!?
  2. so im trying to get a llSay from the same wearable object in a differant script that triggers on touch from someone else to register with this script to trigger an animation on me (owner), and i cant figure out what im doing wrong, any help is appreciated, or even if someones willing to fix the mistake would be even better string productName = "Product Name"; integer channel = 9; default { changed(integer change) { if (change & (CHANGED_OWNER | CHANGED_INVENTORY)) llResetScript(); } state_entry() { llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION); } run_time_permissions(integer perm) { if(PERMISSION_TRIGGER_ANIMATION & perm) { llListen( channel, productName, NULL_KEY, "" ); } } listen(integer chan, string name, key id, string msg) { list detail = llGetObjectDetails(id,[OBJECT_OWNER]); if(llList2Key(detail,0) != llGetOwner()) return; { if( msg == "Anim") { llStartAnimation("Anim1"); llSetTimerEvent(0.3); } else { llStopAnimation("Anim1"); } } } timer() { llSetTimerEvent(0.0); llStopAnimation("Anim1"); } }
  3. I've been trying to figure out how to add my friend for 2 hours and nothing has been helpful. Everything has been how to add people in general, but not how to add friends I know IRL.
  4. Both SL Viewer and firestorm log me out after 2 mins my laptop is an alienware and more than capable of running SL and has done for a year graphics have not changed and update was done a few days ago and been perfect since any help is appreciated
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