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Hello! need a script for linkset of several objects, allowing one object to emit light and turn off for the rest in a circular chain. I managed to add a light to all objects but I can’t turn of for the rest. What is the way to do this?
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Hello! I have a question. Can a single particle system use different textures one by one? or does each texture need a separate system? if it can, please tell me how to implement it. Thanks for any help!
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Might someone be able to help me understand this mess? I have made several mesh items and this is the first one to do this.. I already tried to "Clip" in the image mapping but this is the 3rd time I have exported this thing and it keeps doing this. Did I upload it wrong? I have normal UV's.. they're all in place every single time I check in Blender before uploading.. Nothing should have gone wrong.. but every texture I put into this object comes out like this mess as shown.