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Found 2 results

  1. Okay, only reason I’m posting this right now is I’m at work and I’ve been dying to know but don’t have access to my computer. If you guys can even redirect me to a site or forum or topic that could help me a bit, I’d appreciate it. I’m creating builds inworld and I want to upload them to the marketplace. The whole part I’m not sure about how to go about...is placing them into something to rezz them and the scripts that would go with it to give the user a HUD they can use to match their (lets say) linden homes. I’m itching to open the game up and just start playing and figuring out. It I won’t be home till way past midnight. Any tips or knowledge you guys don’t mind sharing with me? Thank you!
  2. Is there a design pattern anyone has or knows about for implementing plugin OBJECTS? For example, say I build a car. I would like to have Plugable wheel objects (not just replacement wheel textures) - the idea being that you could buy a new wheel plugin object, and drag it into the car object - the car would accept the plugin object, and attach (link) it and move it to the right physical place There seems like there may be too many issues, but I thought I would ask.
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