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Showing results for tags 'llsetlinktextureanim'.
i don't understand why this isn't working. i have this old texture for blinking eyelids, and instead of having each prim do its animation, i thought i'd get the root to do them both. buuuuut... it won't do it just once. THIS WORKS: llSetLinkTextureAnim(LINK_ALL_CHILDREN, ANIM_ON | LOOP | PING_PONG, 0, 2, 2, //--grid size 0, 4, //--frame start/end 10.0); //--speed THIS DOES NOTHING: llSetLinkTextureAnim(LINK_ALL_CHILDREN, ANIM_ON | PING_PONG, 0, 2, 2,