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Showing results for tags 'llsetalpha'.
Hello there! Is it possible to make something like an AO script, that sets the Alpha of a prim instead of overriding the animations? llGetAgentInfo doesnt help me in what i planned to do and looking at all those AO scripts i am pretty clueless how to link an event like standing, walking, crouch walking, groundsit and so on to llSetAlpha commands. llGetAgentInfo doesnt help me since AGENT_WALKING refers to walking, running and crouchwalking but i need to seperate those events! I am clueless 😛