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Found 5 results

  1. I apologize for this stupid question but how do I put a link to a video in the listing? I've seen several products that have links that send you to a YouTube video of the said products. It just says 'view video' I couldn't find anything about this. In edit there is no place where you can put a link and if you just paste the link it's not clickable like the 'see item in second life'. Thank you
  2. Someone said to me to not post links in the SL17B chat, and I had to immediately quit myself the SL17B groups, in danger that I could get kicked from the event, and log out from SL. All because i just was streaming video. Is that happening too often to you all? Just to let me know. This never happened to me until TODAY.
  3. I think the server forum is the right place for this… Just now, for the first time ever, and without any action by me, a couple of links with their own sit targets and set to sit on click, have started returning the "No suitable surface to sit on" message, whether directly clicked-to-sit or right-clicked and sit selected from the menu. It's true that neither does have an obvious sitting surface, but they did work properly before. The items, both meshes, are linked to a larger linkset that has a mesh as its root, and includes an assortment of prims and meshes. I've reset the scripts,
  4. Nimue Brezoianu

    Links

    How do I copy an orriginal object I have made without it becomming a link when I paste it in another folder. I have made a pair of shoes. I want to copy the model so that I can use it for another outfit, in order to sell.
  5. heyas; i'm designing some huds with multiple buttons made from a 2d texture, and i'm wondering which is more script conservative -- A: slap the texture on a prim, and use touched texture coordinates to figure out which 'button' image was clicked. B: slap a texture on a prim, stick invisible child prims over each 'button' and use the touched linked (i forget the exact names at the moment, it's been a few years. but i know there's a way to do that. i think.) C: construct a mesh hud with different texture faces for every 8 buttons, and use touched face. altho
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