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Found 5 results

  1. Hello! Question to experienced scripters. Has anyone ever worked with RCX flight scripts? I have this Land Light script. Its for the prim cone of light. In the off state it is a small cone but when it is turned on it increases. And I want to redo it into a simple light source (no cone prim). I need to remove all the excess that affects the size of my light source and leave only the turning on/off the parameters of light. What needs to be removed? Can anyone help? /** * @author(s): Reconx86 * @created: 2016.04.12 * * RCX Landing Lights: * A script too manage Landing Lights * * @license: * You are allowed to share this script full-perm with others and even use it in your own projects. * But do not sell the script seperately nor as part of a script package */ integer lLandLight; integer rLandLight; string objName = "landing light"; integer links; integer objTotal; list lstPrimNames; rcxGetNames() { lstPrimNames = []; integer link_nr; integer links = llGetNumberOfPrims(); for (link_nr = 0; link_nr <= links; link_nr++) { lstPrimNames += [llGetLinkName(link_nr)]; } } integer rcxName2Link (string prim_name) { integer link_nr = llListFindList(lstPrimNames, [prim_name]); if (link_nr == -1) { link_nr = llGetListLength(lstPrimNames); llOwnerSay(llGetScriptName() + ": Prim \"" + prim_name + "\" not found"); } return link_nr; } lightsOn(integer num, integer navSide) { list params; params = [ PRIM_GLOW, ALL_SIDES, num * 0.1, PRIM_POINT_LIGHT, num, <1.0, 1.0, 0.0>, //reflection/tint 1.0, 2, 0.5, PRIM_COLOR, ALL_SIDES, <0.0, 0.5, 1.0>, num * 0.07//Light transparancy ]; if (num) {//When lights are turned on this returns TRUE params += [ PRIM_POS_LOCAL, <16.4, navSide * 3.5, -2.64>, PRIM_SIZE, <5.00000, 5.00000, 30.00000> ]; } else {//Executes when lights are turned off params += [ PRIM_POS_LOCAL, <3.9, navSide * 3.5, 0.0>, PRIM_SIZE, <1.00000, 1.00000, 1.00000> ]; } if (~navSide) { llSetLinkPrimitiveParamsFast(lLandLight, params); llSetLinkAlpha(lLandLight, 0.0, 0); } else { llSetLinkPrimitiveParamsFast(rLandLight, params); llSetLinkAlpha(rLandLight, 0.0, 0); } } default { state_entry() { links = llGetObjectPrimCount(llGetKey()); rcxGetNames(); lLandLight = rcxName2Link("RCX Landing Light (Port)"); rLandLight = rcxName2Link("RCX Landing Light (Starboard)"); lstPrimNames = []; } link_message(integer sender, integer num, string msg, key id) { if (msg == "#landing_light") { lightsOn(num, 1); lightsOn(num, -1); llSetScriptState(llGetScriptName(), FALSE); } } }
  2. ~ Hello! ~ I am an experienced photographer in SL and I want to share my art with the world! I can capture a simple profile picture or a whole wedding event <3 My Flickr My Form I look forward to working with you Contact - kawaiiduirii ...Serious inquiries only...
  3. I'd like to change the light's color when it's on, so it's not white, but I can't figure out where nor what lines to add in here. default { state_entry() { llListen(6969, "", "", ""); } on_rez( integer start_param ) { llListen(6969, "", "", ""); } touch_start(integer total_number) { llListen(6969, "", "", ""); } listen( integer channel, string name, key id, string message ) { if (message == "On") { llSetPrimitiveParams([PRIM_POINT_LIGHT,1, <1.000000, 1.000000, 1.000000>, 1.000000, 10.000000, 0.750000, PRIM_FULLBRIGHT, ALL_SIDES,1, PRIM_GLOW, ALL_SIDES,0.05 ]); } else if (message == "Off") { llSetPrimitiveParams([PRIM_POINT_LIGHT,0, <1.000000, 1.000000, 1.000000>, 1.000000, 10.000000, 0.750000, PRIM_FULLBRIGHT, ALL_SIDES,0, PRIM_GLOW, ALL_SIDES,0 ]); } } }
  4. Cʜʀɪsᴛᴍᴀsᴛɪᴍᴇ ᴀᴛ Tʜᴇ Fᴀʀᴍsᴛᴇᴀᴅ! • Enjoy the Xmas Lights and music • Grab some hot cocoa! • Warm up in the Christmas Barn & see Santa.+*+. • Visit the Tree Farm & more! ~ Hᴀᴘᴘʏ Hᴏʟɪᴅᴀʏs ꜰʀᴏᴍ Wᴇsᴛʙᴜʀʏ Pɪɴᴇs~ Location: http://maps.secondlife.com/secondlife/Nadezhda/189/24/26
  5. Hello community, I recently built a holiday light with 5 lights on a rope for my boat. (See image). I'm pretty new into scripting, but I made those light shine by using a remote script. The sunshade is the switch. But this is not the way I want it. I want to make all lights shine when I click on any of those five lights. Obviously putting the remote script and the light script into every single lamp does not work. I tried it already. How can I solve this? Best, Dayvana
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