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Showing results for tags 'legal'.
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Is there any practical way to DJ using popular mainstream songs legally in SL anymore? By 'legally,' I mean paying the necessary royalties. By 'practically,' I mean affordably, which I admit is subjective, but let's say for a few hundred dollars per year. I realize that one can buy royalty-free music, and I have done so. I own a few-hundred-dollar collection of royalty-free music, and I carefully preserved the receipt and license that came with it. I have used that to create 24/7/365 background mood music at roleplay SIMs in the past. But people don’t DJ background music. They DJ popular songs for which one must pay royalties. Another particular case involves performers who compose, record and play their music or perform live. That’s not what I mean by DJ’ing either. I did much DJ’ing about ten years ago. I used Virtual DJ Pro, which I liked for many technical and artistic reasons (e.g., you could hand-scratch on a virtual turntable). Additionally, Virtual DJ Pro had an online song service that would let me pull up virtually any song to play if I happened to get a request outside of my extensive collection. The only exceptions were the Beatles, AC DC, and a few others with particular restrictions. I also used SAM because it was a lot more powerful if you wanted to go ‘hands-off’ and let the machine drive while making coffee. At about the same time, Virtual DJ Pro dropped their song service, and the SAM DJ’ing system began cross-marketing royalty engines to keep one legal, at least in part. I say ‘in part’ because the royalties were particularly tricky if one had listeners in smaller countries without the necessary trade treaties. The problem was the price of the licensing services. The licensing services had minimum fees that cost beyond what I considered hobby money, especially if one bought all the international options necessary for Second Life—and even so, one was still uncovered for some countries. Once I became aware of the evolving legal situation, I quit DJ’ing. Sure I got tips as a DJ, but they never covered my costs on streaming software and services, but hey, what’s a few hundred dollars a year for a hobby? Keeping up with the new legal regime would cost me several thousand dollars a year, which took it out of the hobby category. I have noticed that the rules and laws about online streaming kept tightening over the years. I think we are past the point where someone can claim ignorance of the royalty aspects of streaming without crossing over into willful blindness territory, which may be fun on forums but doesn’t absolve you in court. Maybe royalty services have gotten cheaper. If I could DJ legally for what I consider hobby money, I might start back. It was fun!
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Proof of Employment/Sale of Product or Services on Second Life (?)
diffthought posted a question in Account
Hello, Has anyone working in SL full-time or part-time needed to furnish a proof of employment for legal reasons, (i.e. stating that you provide a product or service to other users in SL) ? How did you obtain it or what document/evidence besides transaction history have you used? Any help would be appreciated. Thank you!- 5 replies
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- second life
- employment
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Hiya! I saw something interesting on someone's profile the other day, and I wanted to know how debatable or true it is... Basically, they were a DJ or something, and they said that it's against TOS to record voice in SL, therefore, anything you may want to report in SL from a voice conversation or whatever, is hearsay and not permissible in court or to LL or the like. I can't find anything that may relate it to a DMCA or anything to make sense of what that brief profile glimpse I got actually said... https://www.lindenlab.com/tos & https://www.lindenlab.com/legal/community-standards ...Can the smart people here chime in and shed some light on this for me, pretty please? Thanks! 😁
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Hello,i found some items on marketplace that i am interested to buy ,question is if thiese items are legal or not? ,presumed that if they are listed in marketplace sould be legal otherwise is a trap for those who use them.Thiese is just a few of them and they have one thing in common,like pay per play raffle,but marketplace is full of them.Is it legal or illegal to use them on your land? https://marketplace.secondlife.com/p/Raffle-Board-Raffle-Contest-Prize-Giver/2392504 https://marketplace.secondlife.com/p/Raffle-Board-V100-CopyBoxed/6309955 https://marketplace.secondlife.com/p/Raffle-Board/9221654 https://marketplace.secondlife.com/p/Laigon-Raffle-Board-boxed/2185915 https://marketplace.secondlife.com/p/Raffle-Board-Deluxe-no-copy-version-v2/1739870 https://marketplace.secondlife.com/p/RAFFLE-BOARD-V-11-2019/18302697
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Are claw machines outside of a gaming sim against ToS?
Spitewick posted a question in Everything Else
So, I saw a few claw machines in a store sim and the sign for them specifically said “play at your own risk”. That sort of phrasing suggests gambling, which is illegal on Second Life, if I recall correctly. The sign said it requires “some skill”. Not only that, but it also said that even if you manage to get a prize in the claw, it would sometimes “fall out”, in which you paid money and got nothing in return. So I’m curious of two things: 1. Is this described claw machine against TOS as a whole? 2. If not, is it against ToS to have these claw machines on a non-gaming-related sim? According to California law (the state that Second Life’s headquarters is based), claw machines are considered illegal: https://oag.ca.gov/sites/all/files/agweb/pdfs/gambling/ill_devices.pdf .- 13 replies
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- terms of service
- claw machines
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