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Showing results for tags 'landing point'.
I can't for the life of me figure this out and it's driving me a little crazy. I recently bought a 512sqm plot just to set out props and posestands etc to take pictures. I have noticed since I've had it every time I TP to it, I fall from varying heights rather than landing on the ground. Today when I went I landed thousands of feet in the air and was falling for a long time before I hit the ground. I have set my landing point several times and have teleport routing set to landing point. I thought I should just use a landmark as a kind-of workaround, but I just found that the 'landmark this place' option is greyed out? I'm a noob when it comes to owning land etc, so I'm totally lost :// Any ideas?
Has the behavior of tpto changed lately? I ask because I have cages in Pirandello Bay that suddenly have started acting up. When you click to capture someone into a cage, they are sent to the sim landing point and not the cage. This only affects some types of cages, namely cages that use tpto to force sit. Other cages and devices work perfectly. Vitals: RLV, Blue Steel Sim, the one being force sat using a RLV enabled viewer, the one doing the force sitting can use any viewer. This is 100% reproduceable with some cages and is not a problem with other. The parcel has landing point routing on parcel level. Avatars in the land group are not affected as they can teleport anywhere. On region level "Allow Direct teleports" is enabled. Is this "old" or something that has been around for a while? I just noticed now.