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Showing results for tags 'lag on region'.
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We have a complex script involving coordination of many objects which are not linked. It performs quite well in a region that is very lightly used, apart from an animal nursery up in the sky. Now we want to take this system on the road to regions that will be heavily loaded and probably very laggy. Is there a sandbox that provides a simulation of a heavily loaded region? Is there a way to make a region be heavily loaded without trying to find 60 accounts to log in?
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Hello I first want to say thanks to everyone helped me about land in my earlier threads. I have learned a lot from them. Now I know that lag is an important issue concerning buying land. And percentage of "scripts run" in advanced statistic tools in Firestorm is a good indicator about the lag meter. And I do see a significant relationship between that number and the lag as I can feel the lag in regions with a low percentage like 30%. But I feel confused as regions can have very similar active objects/avatars/scripts in them, but the percentage of "scripts run" can vary quite a lot, from 90% to 20%. So why it is the case? Thank you very much!