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Found 12 results

  1. Hey guys, I hope you are doing great! I am trying to find a good looking tattoo for Belleza Jake V3 Maybe you can recommend a store where I can find it. I already got some on my head so something matching would be nice.
  2. Word is out that the sky has fallen: Belleza came out with an update. Apparently, BOM is now included - with full alpha support? ... ohhh, skins! ... why do the eyes look so weird? And 50% off sale... Changelog: ... wait, what, modifiable version?
  3. I'm a bit new to Second Life but i learn fast! yesterday i bought a mesh body (-Belleza- Mesh Body Jake) and a mesh head (LeLUTKA Connor Head 2.5). from the start even before buying any skins the head would not match the body no matter what so i tried searching and made sure i hade the glow off or anything that might be causing the issue but no matter how much i try it's not gonna match so i went and tried so many demos for the head and body while making sure it matches the label of each and matching the skin tone but no matter what it always looks strange and you could see it across the room the only thing that helps just a little is when i put my graphics settings to ultra and turn the shadows on! but it still looks off and the shadow shouldn't matter cause i tried the conor head with another body (Legacy body) and it looked perfect even though i had the demo on but i could tell it was matching some people told me it's just the demo makes it looks off so i went and bought tow skins for the jake body which is these: (Stray Dog - Jake Skin - TONE 04) and (Clef de Peau.Body Soft T3 [JAKE] Applier) and both of them don't work on the avatar i have even though the color match there is a neckline that is so obvious and messy and i notice i met a lot of people who have the same body and they have the same issue no matter what and i met a guy who seems he knows his stuff and he told me it's an issue with the jake body cause it's old and he recommended to me to get the Legacy body and he saw my avatar in his pc and on mine by sharing on discord and sending pics and he confirms that my neckline isn't natural whatsoever and most people tell me my neck isn't matching on their screens too and now i'll show you what my avatar looks in some stages of me trying: this is when i tried the skin for the body demo which i ended up buying with the demo head skin for lelutka head for Theo and matching the skins to 04 at the Not Found store and this is what i look in my screen sometimes i could pass as matching perfectly if i turn the shadows on and put it to ultra and zoom a little back! which is not convenient. keep in mind it looks this good when i have the ultra settings on and put the shadows on and the light is soft or not hitting on the neck area or else you could still see the neckline! now i'll show you what it looks on my with ultra and shadows and with lower graphics settings and without shadow and keep in mind the legacy body on the head i own which is conor looked amazing which makes me think it's a jake body issue to be honest cause no matter what head oe skin i try on the legacy body demo it looks near perfect compare to the jake's body from belleza! now i'll show you how it looks with the Legacy body with the same head with ultra setting and with lower setting and with shadows on and off first with (Ultra graphics settings + shadows on) i used midday windlight only: and this is with (Low graphics + no shadows) with midday windlight only as you see with the Legacy body it doesn't matter what graphics settings or if i had shadows on or not it always looks near perfect and i wish i had this result on the jake body as well can someone please help me is it possible to have such good result on the jake body too or is the body itself old and won't work good no matter what!? my aim is to use the Belleza Jake body + Lelutka Conor head cause i already bought them and spent money on them and on skins for the jake body too so is there any way to fix this issue? please help!
  4. I'm sick about all these skins who look like I'd spend 24x7 in body building studios 😅 I found only one (1) skin which fits my slim/skinny shape, but I'm still not really satisfied with that. Do you have any ideas where I could find skins for Belleza Jake without big man boobs drawn onto it? Slightly visible ribs and stuff - I wouldn't mind that at all! Not everybody looks like Arnold Schwarzenegger (in his youth lol)
  5. Looking for suggestions as to what kind of Baked On Mesh layers to use on the Jake body. I am not sure and I am looking for a friend but am open to any suggestion that could lead me in the right direction.
  6. Hello , Looking to hire a full time Rigg Artist - That's capable of working specifically with 100% mesh clothing , and shoes. If capable of rigging with Bento that would be a major PLUS but not required. This is a paid position , and i'm looking for someone with open availability that can take on bulk/large orders of meshes male and female that need to be rigged by specific deadlines. Contact In-world ( Jacoriiian Resident ) Via Notecard or IM
  7. Hi! so my friend got a mesh body from the same place as mine (but male) from Belleza and we're having some issues. Such as, when the hud first pops up, it wont let us click it to open it and when it does, it doesn't let us change the skin tone, eyes, or even look at the alpha layer to remove parts. It wont let us select anything. We tried on a different computer just to see if it was just his acing up but it was doing the same thing on mine as well. We've read the instructions over and over again and still nothing is working. The body can be applied to his avatar no problem but its just the customization that's having issues.
  8. Very recently it started that every time I change clothing like pants or shirts, but not for example shoes, the fingernails disappear. I can either cycle the fingernails button in the HUD, which remains selected when that happens or cycle the alpha for the hands and the nails reappear. This is the Jake 2.0 body. I unpacked a new copy of the body, redid the appliers and such, but that did not make a difference. This worked fine for a good while and started only the last few days. Does anyone have a suggestion of what I could try next to fix this little annoyance? Thanks!!
  9. Hello, I have received the Jake Belleza Dev Kit from Belleza and am a Blender user. I have 2.79 and 2.72 for various needs and Avastar 1.7.1 for Blender 2.72 and Avastar Bento 2.3.2 for Blender 2.79. I have done my best following the instructions given by Belleza to convert the rig to Avastar/Blender and as far as the rig goes it is functional but the issue is with the mesh clothing floating dramatically away from the body, I've gone so far as to suck it up into the body itself and while it does get it closer the issues that creates moving forward are just silly and not useful. See the picture for what I am getting. I work with most of the other major Dev kits and while each have their own quirks this one is something special lol. If any of you talented mesh makers have over come this I would love to know how. All the best, Scarlet
  10. Howdy, I have a question for the men and possibly some of the women on the forum.. What are the best male shapes on the market? I'm asking because I'm trying to help a friend make over his avatar. I'm trying to make minor adjustments to his current shape, but it still doesn't quite look right. Any pointers in the right direction will be appreciated. Thanks! EDIT: This is what I have so far, I'm just trying to make sure that everything is proportioned correctly.
  11. I'm having problems getting a very simple fitted mesh skirt to work properly on the Belleza Jake mesh kit body using the Avastar plugin in Blender 2.79. I tried making a super simple plain pencil-skirt for him, just to test whether the fitted sliders will work and the mesh will fit different shapes... For the most part, it does upload fine and it is rigged normally and in addition, follows the "Muscle" sliders which means the "Fitted" is working, but... ...There are still some sliders which just won't assign properly both in Blender and after uploading into SL. After I manually weight them, the sliders for things like the Butt and more importantly, the Saddle Bags work but, have too-little effect on the skirt for it to match/follow the body, and they only work somewhat if I manually weight them to the vertex groups of "PELVIS" and "BUTT" on the skirt, and they are both weighted in Blender all the way to red. I did use the "Shrink Wrap" modifier for this, so it has a nice snug fit in Blender by default, so I really think it's just weighting issues. On the Avastar website, it does mention that it does NOT recommend manual weighting, so I have a feeling something is going wrong if it's not automatically being weighted to those sliders (while it works fine for the "leg muscles" slider). Is there any other way to do this, or to further strengthen the weighting beyond the maximum? I have already read through all of the fitted mesh guides on the Avastar website like 3 times or more, so I am not getting anymore help from that site, so please don't link me to that. Or, is this just the normal Fitted Mesh process for creating 3D mesh clothing? I am experienced in making non-fitted rigged mesh clothing, and so I am familiar with how much work it is to weight that, but... this is going to be another whole level of frustration and time-consumption over the non-fitted rigged mesh's already-long weighting process. It's really discouraging, so I actually really hope it's something with the program/plugin that is causing issues instead... How are some creators making flawlessly-fitting Fitted mesh clothing that doesn't even require hiding the body with alpha?? Is there some trick to it that Avastar doesn't explain? Do they duplicate the body itself and extrude on that to create the clothing?? I actually tried testing that out, and it did NOT work at all because modifying the vertices of the mesh at all after duplicating the body just completely gets rid of some of the sliders such as the butt and saddle bag sliders which are giving me problems in the first place. Not to mention, the duplicated body would not export due to errors (though the un-edited body could be uploaded just fine with all of the sliders in-tact).
  12. So I have been watching for awhile now as I think the Jake body (and hud) are the best of what's out there for the guys now. Aeros has had placeholder for JAKE appliers for awhile and now they are viable with two choices (bare and hairy) in five or six skintones. That's great, but of course there is a BUT. The faces are only for Catwa. Any other recommendations for JAKE? with OMEGA heads? If any skin designer is paired with Bellaza for skin tones of head appliers, that would be super to know. Thanks. I really don't understand why designers resist the Omega option. It seems like it would increase sales. But, I am definitely not a skin designer. Still for those of you with Catwa heads this might be a new place to check.
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