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Hello! I am making a small building about 3 x 5 in size and baking AO map in blender render, but for some reason it appears too dark inside, the walls seem gray. How can I make it lighter but not lose the shadow in the corners? (the building has two doors and windows on all walls).
Hello! I build a vehicle and I have a question about physics shape. it will be a two-story bed and when I get up from the bed, it throws me up through the roof. How to make it not to throw up but push me inside? Any suggestions? all the other positions push me to the right way. I have an idea to make the roof not three cubic blocks but one continuous block curved in two places along the roof arc. What do you think will help? Does it depend on the thickness of the block? still get very thin.