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We have a store next to Marines main facility and get to observe many visitors some with low impact and a few that I have to up the viewer to max to see just what they are wearing. This 3 year old avatar seems to have to have taken the record in poorly created mesh. I did blank her name and group for privacy. I have no idea how someone creates mesh with this load. She was wearing rubber , but really not all that much for the level of impact. While amusing I am sure she has no idea she is a red clay figure to most. I can not create mesh that has this load and I am not all that great haha. Mt biz partner Kwak can take something I create and reduce it by a factor of 10 though. I once asked how can you do this ? her answer 25 years creating 3D and 3D max studio. BTW she is an architect and considers SL as a learning tool. I do enjoy seeing others and the outfits they wear as it is part of fun in this environment. But, when I have to crank the visibility above 350k just to see you most will not and you wander this place as a red clay puppet...
How to reduce land impact? Hey. Why when I uploading meshes it turns out such big land impact? Here to take for example such simple boat hull. It have 723 vertices only, physics set to high. But why LI is so huge? I prefer to use high LOD for my buildings. Help please! How to reduce LI? Thank you!