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Found 4 results

  1. Hello everyone I have some trouble getting my character the way I want. A few months ago I played SL for the first time, but I stopped playing it after not too long and today I tried it again. I haven’t been playing SL for a long time in total so I’d definitely say I’m a noob. I’ve been playing games that look like SL for years before I got here. So I honestly thought dressing a character wasn’t that hard. But turns out I’ve been trying for hours and still some things aren’t the way they should... I bought a few things I really wanted to put on my character, such as: CATWA Catya(?) head, Slink Hourglass (idk what it is exactly but since it’s something I read a lot while looking for clothes I figured it might be needed), Slink High Heel Feet, hair and a few clothes and a pair of shoes. I’ve been putting a lot of effort in it but still I see some problems (ex.: body comes through outfit, skin color doesn’t match head color (no blending from neck to head), applied skin (other than Slink Hourglass skins) doesn’t show up properly, ...) Also I was wondering what else I need to get my avatar ‘complete’. I see some stuff I’d definitely buy in the future (such as Slink Hands, Lashes, make up, clothes, hair, some kind of ‘standing’ animation(?) etc etc) but I figured it might be better if I can apply all the things I have right now before buying new stuff... Because I’m kinda stuck. So now my question for you: I really hope to find someone who’d like to help me in game with the trouble I’m having... I really understand this isn’t the funniest thing to do but I honestly don’t know how to fix this otherwise... So I hope to find someone who’d like to help me out. It’s all pretty new for me and I’d like to learn about SL. Bye x
  2. I'm using Maya to rig and animate some mesh bare cat ears. I rig them and the offset joints are kept when I upload it. But as soon as I play an animation made for it, it reverts the joints to normal orientation. I can't figure what's wrong. I found one, I have to rig with Z being the up axis, but animate with Y being the up axis. But everything I try the animation still crunches them back to normal joint orientation and voids the offset joints. SL treats the animation as a deformation as well and undeform avatar returns them to the offset joints. I've been animating using the same offset joint rigging, but I tried it with the normal joint orientation and still get the same result. I've looked for help in Maya groups in SL, but no one seems to have experience with animating AND offset joints. I've been at this for days and it's driving me crazy.
  3. MoraSov

    HUDs errors

    I recently cleared the cache of my viewer, i use firestorm but then today i log in and none of the huds i have work, i cant click on them neither activate or deactivate them. If someone knows this kind of error please tell me how to fix it.
  4. So I set up a store on Marketplace but I am unable to set up a marketplace listings from my viewer. Whenever I click the button for lsitings I get the Marketplace Errors message, any idea why
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