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Showing results for tags 'economy'.
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A thing I have been seeing for quite a while now is the question of "Is Second Life dying?", or statements that outright state it is. I am a researcher into a lot of Second Life related things. Be it from studying the protocol to better document it, to archiving historical content, to looking deeper into the Grid status to see what is normally unseen. Today, I bring my research to the public for a informative look into the question "Is Second Life dying?". I'm going to divide this research into three key parts: Concurrent residents Region/Grid growth New resident
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- concurrent residents
- grid growth
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Gachas seem to be popular items, but I see a lot of sellers on Marketplace marking gachas with huge, sometimes surly disclaimers. Most are along the lines of "buy at your own risk, zero refunds, zero redeliveries." That doesn't sound legit, and I avoided gachas... until tonight. I was in a friendly sim, saw an interesting gacha item for just L30, and took a gamble. Nothing was delivered. I wasn't surprised. I sent a friendly IM to the seller (there were numerous copies of this item available) and asked when delivery would be fixed. Before a reply came, SL sent an automated message:
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- gacha
- marketplace
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