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About Me

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  1. My bad -- missed the deadline on the official forum so hoping someone at LL will see this. I have been creating full sim experiences for art and edu in SL since 2008, primarily on the LEA sims. I've also visited sims throughout SL in the 10+ years I've been in SL. So many wonderful places that are gone. While this has long been the transitive ephemeral nature of Second Life, it doesn't have to be. I've discussed with many artists and content creators and having the ability to archive a full sim -- a special kind of inventory where you can select and rez an entire sim exactly as it was -- all the terraforming, content, etc. -- would be pretty awesome. This would be especially great for sims created by people who are no longer active in SL or have passed away. When someone creates a full sim experience, they could archive it and choose some options such as, if I am no longer active in SL, I give my permission to LL to exhibit my work" so that the sims could be handed off to LL as legacy exhibitions so they could be razzed periodically for new residents to explore and be inspired by. This would also be wonderful for RP and and exhibitions by groups or individuals to be able to swap out sims. The cost of a full sim in SL is still very expensive so having the ability to archive sims and swap them out would expand the use of full sims. The LEA sims, for example, if they had been "archived" would be able to provide some amazing full sim exhibitions from the past. Within a few minutes, an exhibition that took someone months to create could be easily recreated. This would also allow people to rework old projects to update with mesh, etc., using the previous sim as a template. I have no clue how much storage an entire full sim full of content, scripts, etc., would take up on a server if it was "zipped." There would obviously be some kind of fee that people would pay to have full sims archived. It should be very nominal though. I think this would also be an economic advantage. People who are struggling to fund one full sim are not going to get another one to create more experiences unless they are willing to scrap all their work on the current one they are using to create a new full sim experience. However, having the ability to archive an entire sim -- and being able to easily reinstate it -- would encourage sim owners to make more use of their sims -- and create or purchase more content for several different sims that could be archived. So that's my question. Can LL set up some kind of full sim archiving capability? Thanks! pixels
  2. Every other week the Lindens and Third-Party Dev's meet. The idea is to keep both the Lab and Dev's on the same page in regard to viewer development. This week Ebbe Linden dropped in. Ebbe usually talks about where the Lab is going with SL and Sansar. He did this time too. The meeting ran long and there is lots of interesting discussion. For a couple more details see my blog.
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