Jump to content

Search the Community

Showing results for tags 'earnings'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • People Forum
    • Your Avatar
    • Make Friends
    • Lifestyles and Relationships
    • Role Play
    • General Discussion Forum
    • Forums Feedback
    • Missed Connections
    • Second Life Education and Nonprofits
  • Places and Events Forum
    • Favorite Destinations
    • Upcoming Events and Activities
    • Games in Second Life
  • Official Contests, Events & Challenges
    • Challenges
    • Contests
  • Creation Forum
    • Fashion
    • Art, Music and Photography
    • Animation Forum
    • Bakes on Mesh
    • Environmental Enhancement Project
    • Machinima Forum
    • Building and Texturing Forum
    • Mesh
    • LSL Scripting
    • LSL Library
    • Experience Tools Forum
  • Technology Forum
    • Second Life Server
    • Second Life Viewer
    • Second Life Web
    • General Second Life Tech Discussion
    • Mobile
  • Commerce Forum
    • Merchants
    • Inworld Employment
    • Wanted
  • Land Forum
    • General Discussion
    • Mainland
    • Linden Homes
    • Regions for Sale: Full Private Island
    • Region for Rent: Full Private Island
    • Regions for Sale: Homesteads
    • Region Rentals: Homestead
    • Parcels for Sale: Mainland
    • Parcels for Rent: Mainland
    • Wanted: Full Private Island
    • Wanted: Homesteads
    • Wanted: Mainland
  • International Forum
    • Deutsches Forum
    • Foro en español
    • Forum in italiano
    • Forum français
    • 日本語フォーラム
    • 한국어 포럼
    • Fórum em português
    • Forum polskie
    • المنتدى العربي
    • Türkçe Forum
    • Форум по-русски
  • Adult Content Forum
    • Highlight Upcoming Events
    • General Discussion
    • General Announcements
  • Answers
    • Abuse and Griefing
    • Account
    • Avatar
    • Creation
    • Inventory
    • Getting Started
    • Controls
    • Land
    • Linden Dollars (L$)
    • Shopping
    • Technical
    • Viewers
    • Everything Else
    • International Answers

Blogs

  • Commerce
  • Featured News
  • Inworld
  • Tools and Technology
  • Tips and Tricks
  • Land
  • Community News

Categories

  • English
  • Deutsch
  • Français
  • Español
  • Português
  • 日本語
  • Italiano
  • Pусский
  • Türkçe

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Member Title

Found 1 result

  1. Hello, I need your help. I've this script and I need to modify in order to allow it to split a 100% percentage to another avatar. The point is that this script opens a menu window that makes it possible to buy the item as a gift, for this reason I can't use a simple vendor script with the percentage split. I copy the script here. Can anyone please modify it for me? I really can't make it work. I'd like to reward the first one that will make it work, so please contact me inworld ( NymphaeaMK Resident ) or specify your name inworld and I'll be glad to offer you 50 L$ Thank you in advance for your help. xxx Nym //STRINGS string sBUTTON_BUY = "BUY NOW"; string sBUTTON_GIFT = "SEND AS GIFT"; string sBUTTON_INFO = "INFORMATION"; string sMESSAGE_BUY = "Right click this vendor and click pay to buy this product."; string sMESSAGE_BUY_SUCCESS = "Item successfully delivered!"; string sMESSAGE_GIFT = "Enter the full name of the recipient in local chat."; string sMESSAGE_GIFT_SUCCESS = "Item successfully delivered to the recipient "; string sMESSAGE_INFO = "Notecard is being sent."; string sMESSAGE_BUY_FOR_GIFTED = "Avatar found. Right click this vendor and click pay to send this item now."; string sDIALOGMESSAGE = "Please choose:"; string sERROR = "Name not found!"; //Name2key-error. float fTIMEOUT_RESERVED = 60; //Seconds before time out. float fTIMEOUT_NAME2KEY = 30; //Seconds before name2key times out. string sTIMEOUT = "Timed out."; vector vRESERVED_COLOR = <1.0, 1.0, 1.0>; float fRESERVED_ALPHA = 1.0; string sRESERVED = "Vendor is in use."; integer iCHANNEL_NAME2KEY = PUBLIC_CHANNEL; integer iCHANNEL_DIALOG = -4787644; string sINVALID_AMOUNT = "Invalid amount!"; dialog(key kAvatar) { llDialog(kAvatar, sDIALOGMESSAGE, [sBUTTON_BUY, sBUTTON_GIFT, sBUTTON_INFO], iCHANNEL_DIALOG); } string sPURCHASE_IM = " just bought "; string sPURCHASE_IM2 = " at a price of "; string sPURCHASE_IM3 = " L$ in region "; ownerPurchaseIM(string sItemname, string sAvatarname) { //Send IM to owner. string sPrice = (string)((integer)llGetObjectDesc()); string sSLURL = llGetRegionName() + getSLURLPos(llGetPos()); llInstantMessage(llGetOwner(), sAvatarname + sPURCHASE_IM + sItemname + sPURCHASE_IM2 + sPrice + sPURCHASE_IM3 + sSLURL); } string getSLURLPos(vector v) { //Returns SL-url-pos. return " (" + (string)((integer)(v.x)) + "," + (string)((integer)(v.y)) + "," + (string)((integer)(v.z)) + ")"; } string sURL = "http://w-hat.com/name2key"; //Name2key url. key reqid; integer iMAXLEN = 100; string sPARAM = "?terse=1&name="; httpdb_load(string sNAME) { //Perform name2key search. reqid = llHTTPRequest(sURL + sPARAM + llEscapeURL(sNAME), [HTTP_BODY_MAXLENGTH, iMAXLEN], "" ); } key kUSER; //Globals. string sGIFTEDNAME; integer iREADY_FOR_PAYMENT = FALSE; key kGIFTED; integer iLISTEN; default { state_entry() { //Request debit-permission from owner. llSetPayPrice(PAY_HIDE, [PAY_HIDE, PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetTimerEvent(0.0); //Stop timer. llRequestPermissions(llGetOwner(), PERMISSION_DEBIT); } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } run_time_permissions(integer perm) { if (perm & PERMISSION_DEBIT) { //Permissions granted, go to state perm. state perm; } } on_rez(integer start_param) { if (!(llGetPermissions() & PERMISSION_DEBIT) || llGetPermissionsKey() != llGetOwner()) { //Permissions invalid. llResetScript(); } } } state perm { state_entry() { //Permissions given. llSetTimerEvent(0.0); //Stop timer. kUSER = NULL_KEY; //Reset key. sGIFTEDNAME = ""; //Reset name. llSetPayPrice(PAY_HIDE, [PAY_HIDE, PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetText("", vRESERVED_COLOR, fRESERVED_ALPHA); } touch_start(integer total_number) { kUSER = llDetectedKey(0); state inuse; } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } } state inuse { state_entry() { //Set up timeout for in-use-state. iREADY_FOR_PAYMENT = FALSE; //Reset ready-flag. kGIFTED = NULL_KEY; //Reset gifted-key. llSetPayPrice(PAY_HIDE, [(integer)llGetObjectDesc(), PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetTimerEvent(fTIMEOUT_RESERVED); llSetText(sRESERVED, vRESERVED_COLOR, fRESERVED_ALPHA); llListenRemove(iLISTEN); iLISTEN = llListen(iCHANNEL_DIALOG, "", kUSER, ""); dialog(kUSER); } listen(integer channel, string name, key id, string message) { if (channel == iCHANNEL_DIALOG && id == kUSER) { //Correct channel and user. if (message == sBUTTON_BUY) { //Buy-option chosen. llSay(PUBLIC_CHANNEL, sMESSAGE_BUY); } else if (message == sBUTTON_GIFT) { //Gift-option chosen. state name2key; } else if (message == sBUTTON_INFO) { //Info-notecard-option chosen. if (llGetInventoryNumber(INVENTORY_NOTECARD) > 0) { llGiveInventory(kUSER, llGetInventoryName(INVENTORY_NOTECARD, 0)); llSay(PUBLIC_CHANNEL, sMESSAGE_INFO); } } } } touch_start(integer num_detected) { if (llDetectedKey(0) != kUSER) { //Error message (non-user). llRegionSayTo(llDetectedKey(0), PUBLIC_CHANNEL, sRESERVED); } else { //Dialog. dialog(kUSER); } } money(key id, integer amount) { string sItem; if (amount != (integer)llGetObjectDesc()) { //Invalid amount! llTransferLindenDollars(id, amount); llSay(PUBLIC_CHANNEL, sINVALID_AMOUNT); return; } else { if (llGetInventoryNumber(INVENTORY_OBJECT) > 0) { //Give item. sItem = llGetInventoryName(INVENTORY_OBJECT, 0); llGiveInventory(kUSER, sItem); } llSay(PUBLIC_CHANNEL, sMESSAGE_BUY_SUCCESS); ownerPurchaseIM(sItem, llKey2Name(kUSER)); state perm; //Return to state perm. } } timer() { //Time's up for user. Go back to state perm. state perm; } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } } state name2key { state_entry() { //Setting up listener for name2key-query. iREADY_FOR_PAYMENT = FALSE; //Reset ready-flag. kGIFTED = NULL_KEY; //Reset gifted-key. llListen(iCHANNEL_NAME2KEY, "", kUSER, ""); llSetPayPrice(PAY_HIDE, [PAY_HIDE, PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSetTimerEvent(fTIMEOUT_NAME2KEY); llSay(PUBLIC_CHANNEL, sMESSAGE_GIFT); } listen(integer channel, string name, key id, string message) { if (channel == iCHANNEL_NAME2KEY && id == kUSER) { //User said name. sGIFTEDNAME = message; httpdb_load(sGIFTEDNAME); } } money(key id, integer amount) { string sItem; if (!iREADY_FOR_PAYMENT) { //Not ready for payment. return; } else { if (amount != (integer)llGetObjectDesc()) { //Invalid amount! llTransferLindenDollars(id, amount); llSay(PUBLIC_CHANNEL, sINVALID_AMOUNT); return; } else { if (llGetInventoryNumber(INVENTORY_OBJECT) > 0) { //Give item. sItem = llGetInventoryName(INVENTORY_OBJECT, 0); llGiveInventory(kGIFTED, sItem); } llSay(PUBLIC_CHANNEL, sMESSAGE_GIFT_SUCCESS + sGIFTEDNAME); ownerPurchaseIM(sItem, llKey2Name(kUSER)); state perm; //Return to state perm. } } } timer() { //Timeout of name2key (user did not enter name in chat, or name2key did not return a result). llSay(PUBLIC_CHANNEL, sTIMEOUT); state inuse; } changed(integer change) { //Reset when changing owner. if (change & CHANGED_OWNER) { llResetScript(); } } http_response(key id, integer status, list meta, string body) { //Response from Name2Key-request. if (id == reqid) { reqid = NULL_KEY; if((key)body == NULL_KEY) { //No key found. llSay(PUBLIC_CHANNEL, sERROR); } else { //Key found. llSetPayPrice(PAY_HIDE, [(integer)llGetObjectDesc(), PAY_HIDE, PAY_HIDE, PAY_HIDE]); llSay(PUBLIC_CHANNEL, sMESSAGE_BUY_FOR_GIFTED); kGIFTED = (key)body; iREADY_FOR_PAYMENT = TRUE; } } } }
×
×
  • Create New...