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Showing results for tags 'disable scripts'.
I am VERY UPSET that Linden Lab has taken away sim owners/managers ability to disable scripts in objects through the Region / Get Top Scripts window. Their reason is because no mod objects cannot have their scripts turned back on once deactivated in this way. The solution to this problem is NOT TO REMOVE THE RIGHTS OF REGION OWNERS/MANAGERS but to ENABLE THE ABILITY TO 'RUN SCRIPTS' IN NO MOD OBJECTS! Exceptions were made to the no modify permission to allow objects to be taken out of the inventory of objects (unboxing) and if the item taken out is no copy it is removed from the object inventory permanently with no way to put it back inside breaking the object, so why not make an exception for the 'run scripts' command????? I use the disable scripts ability frequently in my region to deactivate all scripts (after picking up no mod objects) and then turning them back on as needed. I call this nuking my region which needs to be done every so often since the region performance ends up in the toilet after time. Why is it that I can restart my region and the spare time goes from 7.0 or 8.0 to .001? Or from .001 to 4.0 or 5.0? This with no changes to objects in the region for weeks and only myself present. Is there some type of undisclosed 'load leveling' system that takes spare time from some regions and gives to others? Would this explain the random 5 point drop/raise in spare time after sim restarts? Who knows. All I know for sure is that there is something screwy going on with the spare time in my region and probably others as well and this 'UPDATE' that REMOVES SOME RIGHTS OF SIM OWNERS/MANAGERS destroys my ability to diagnose and cure my region performance.