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Found 9 results

  1. Does the concept of instance exist in Second Life? In the 2013 article, I saw an answer of ‘no’. How is it as of 2020?
  2. So many creators are uploading products copied directly from real world items and brands and changing one or two letters. STOP IT http://wiki.secondlife.com/wiki/Linden_Lab_Official:Intellectual_Property
  3. I bought a bracelet that i like the look of from sl market, but whenever i add it it just spews out particles. How do i turn them off (Not just for my view but for everyone, properly off permanently so it's just a bracelet) i've been all over Sl help site, forums, google and youtube. I can't find a clear answer (I suspect i need to put text into a new script, if that's the case can someone please give me what to copy/paste into it. Thanks)
  4. Hey! I'm the owner of a well known brand On SL where I sell Eye appliers. I recently discovered that copybotted have been copying my UUID textures somehow and sharing them on copybot forums. Since they're not copying actual mesh, but a texture that I have designed in photoshop, I'm not sure how to approach this problem? I don't want it to go by without consequences, because I want to fight copybotting as a problem in general. I hope you can advise me or at least give me your opinion. Thanks in advance! Ana Maria Njohr
  5. I'm new to avastar and I use blender. I messed up the weight on one part of my model and now I'm stuck, long story short I ended up removing all the weight on that bone. My question is pretty obvious, how do I copy the original weight of that bone back to my model, but only that bone while keeping the rest of the weights untouched. I'm desperate for answers, I don't wanna have to redo the whole process. Please help me.
  6. I dislike No Copy anything, and generally won't buy No Copy given a decent Copy alternative. It's very, very easy to lose them and you have to rely on the good will of the seller to replace them. The seller also has a real life and may not be on when you want it replaced, so even if that person had good will, it may be hard to find the seller. But with most items at least I understand why they might be No Copy. Nearly all (maybe absolutely all) SL radios are No Copy, and I decided I'd buy one rather than keep trying to get the music stream on my little parcel that I wanted, despite hav
  7. I'm going to start off with an example leading into a question. Example: Your friend invites you to a group for the land they own. You move in with them and have a piece of furniture (We'll use a couch as a reference example.), This couch has //NO COPY, NO MOD, TRANSFER// permissions. Subject: If I decorate our new room with this couch and one day the owner of the land kicks me out.... Question 1: Will I still get all my //Transfer only// objects back? Question 2: What would happen if the object would be returned? Question 3: What would happen if the object woul
  8. Whenever I try to copy skin weights from a mesh body, I end up with this kind of issue when moving the joints like this https://i.gyazo.com/7c7e6b43356665033e144f909d3b31ab.mp4 Is there a way to easily copy weights in Maya or other software without having this issue? I was playing around with making a layer for alpha's for a mesh body with the same issue, even when both have the same topology.
  9. Hello all, I hope to get help about next owner object permissions please! I have a full perm object with full perm script in it. I right click on that object to set permission to next owner as 'copy - no mod - no trans'. I gave the object to my friend. In her inventory indeed it shows that the object is copy-no mod- no trans. But when she wear it, click edit it, it is fully mod even to the scripts inside. She tried to send it back to me and it is also transferable from her inventory. So basically she has a full perm object when I already limit next owner permission. My second
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