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Showing results for tags 'content creation'.
Hello, I am an old clothing creator who left SL when mesh came out. I don't even own a mesh body. Sculpts were the last things i made. I miss designing clothing. 1).Can Baked on Mesh help me get back into the game? 2).All my old textures, psd files work somehow?
I have been researching support for workstation graphics cards, but I see limited information about them. Can the Firepro (2016) series work: WX 5100, 7100, 9100, and Firepro SSG? If so how would they perform compared to the Vega frontier or the Vega 64? I need something primarily for content creation, finding that the w5100 according to benchmarks outperforms the GTX 1080 TI with this specific video editing work-load, However, I would hate to buy a workstation graphic card if I will be losing performance with Second-Life. My motherboard only has 1 graphics card slot and the hardware is more o
With all of the talk lately about how any effort to get content creators to optimize their work might "force content creators out of SL" I thought I'd make some tutorials showing just how easy optimization can be. So for this first tutorial, I'm tackling LOD. Here is the link to the tutorial. I hope you find this information useful.
For whatever reason, you can't hear me in the video, but you can hear everyone else. http://wiki.secondlife.com/wiki/Content_Creation_User_Group The Content Creation User Group meeting is a weekly, public meeting intended for discussion of issues around content creation, including avatars, animations, mesh, etc. Vir Linden is the moderator. Please bring questions, requests, and especially cool new things to show off! Normal schedule is to meet every Thursday at 1:00PM SLT, except the first Thursday of the month. Exceptions will be noted here. Upcoming meetings. Location is