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Greetings Forum Passerbys! At the moment, I am a single person (female) on the plight of many contributors such as game creation/optimization and user-friendly mesh body utilization. As an aspiring 3D enthusiast, I believe I can provide a comparable level of character creation and aestheticism to software like MetaHuman, Reallusion Character Creator, DAZ3D, and with the same rendering appeal as Iray, Octane, Redshift, or Arnold. I am willing to go through the trials and tribulations of next-generation second life assets, or as some would put it, "putting the pedal to the metal." With that in mind, I am undoubtedly looking for members who are familiar with these applications and plugins and who share similar motivational interests. I'm looking forward to learning from my future contributors as well. Allow me to introduce the brand formally. EBONics Origin is a second life startup that competes to install high-quality game assets such as a signature mesh body AND a line of mesh heads. EBONics is a derivation of the word "ebonics," which is a combination of "ebony" and "phonics"; Meaning: American black English regarded as a separate language rather than a dialect of standard English. Aside from literal definitions, this brand was envisioned and will ultimately cater to the black/African American female demographic, and it encourages consumers to read between the lines through appropriate brand marketing. Mesh heads will have the well-known african facial genotype, while the body will have a sporty build with rounding where the ends meet. Of course, with proper Second Life rigging and customization, a variety of ethnic appearances are possible. Mesh body parts and mesh heads will be created by me in the start, with an open mind to refinement. I've only been on Second Life for 8 months, but I've already purchased four mainstream bodies and a fairly new body that had been discarded for lack of consumer readiness. I've dissected their usage, optimization, user and developer friendliness, resourced blogs, and have gained a well-rounded understanding. What I'm looking for is: - Brand Marketers (Up to 3) Proficient in logo design, graphic design, UX/UI design, and general HTML5/Css understanding, Typography (Flexible) Proficient in software such as Illustrator, Visual Studio Code, Dreamweaver, and general media networking (Flexible) Logo Types Requested: Lettermark (for purposes of lower quaility handling such as Second Life Marketplace LOGO) Will need 800 by 800 and 45 by 45 Best file types: .ai, .eps, .png, .jpeg/jpg, .svg (editable and easily transferable with lossless quality) Wordmark (for purposes of higher quality handling such as websites and banner use) Will need 800 by 800 and 100 by 700 Best file types: .ai, .eps, .png, .jpeg/jpg, .svg (editable and easily transferable with lossless quality) Combination mark (for purposes of image adverts and social media marketing) Will need 800 by 800 Best file types: .ai, .eps, .png, .jpeg/jpg, .svg (editable and easily transferable with lossless quality) Pictoral mark (interchangeable within Combination mark) Will need 800 by 800 Best file types: .ai, .eps, .png, .jpeg/jpg, .svg (editable and easily transferable with lossless quality) Social Media Handles: Facebook, Flickr, Professional website (Flexible) - Mesh 3d Modelers (Up to 3) Mesh Requested: Clothing, shoes Other: Mesh body/head(s) refinement Proficient in software such as Blender, Zbrush, Photoshop, Marvelous Designer, Maya, or 3ds MAX, UV mapping (Flexible) - Scripters (Up to 3) Proficient in the linden scripting language Scripting Requested: HUD systems (Flexible) - Riggers (Up to 3): Proficient in software such as Blender, and general second life viewer functionality Rigging Requested: Mesh body, hands, feet, Animations, Poses - Skin Creators (Up to 3) Proficient in software such as Blender, Zbrush, Photoshop, DAZ3D, Rendering, UV mapping (Flexible) *Flexibility determines multiple roles that a person can take up, and in the concentration of proficiency of said software or additional software unmentioned My Skills: Proficient in software such as Blender, Zbrush, Photoshop, DAZ3D, Marvelous Designer, Logo Design, Graphic Design, Typography, Illustrator, Visual Studio Code, UI design, general HTML5/Css understanding, general second life viewer functionality *and constantly learning Mesh Body: Front View [ CENSOR WARNINg ] Three Fourths View [ CENSOR WARNING ] Features: - Optimum/Default body shape - Optimum/Default Hands + Feet Upcoming Installments: - General refinement - HD Nipple/Areola types + No Nipple for mesh fitting - HD Breast types - HD Genitalia + Pubic Hair - Alternative Body types/Deforms (Abiding by the 3 Somatotypes) Future endeavors include HUD, Alpha, Physics, BOM optimization, fitted mesh, interactive clothing and HD SLUV skins, normals and bump mapping. Rigging: *No In-depth rigging - Set to t-pose to optimize Second Life skeleton Hands: (Square Nails Previewed) Features: - Optimum/Default Hand Shape - Up to 3 Nail types (Square, Almond, Stiletto) + Natural - Up to 3 Nail levels (Short, Mid, Long) Upcoming Installments: - Static/Animated poses - Nail Systems HUD Rigging: *No In-depth rigging - Set to t-pose to optimize Second Life skeleton Feet: Features: - Optimum/Default Feet Shape - Flat Feet type (Stand) Upcoming Installments: - Up to 3 Feet levels (Stand, Arched, Tips) - Up to 3 Feet Lengths + Toes - Feet/Toes Animations - Included in Nail Systems HUD Rigging: *No In-depth rigging - Set to t-pose to optimize Second Life skeleton (mostly) *Images taken in Zbrush Project span: Approximately 6 months to a year *and ongoing Reference: Top-Selling Mesh Avatar Bodies Drastically Hurting Overall Second Life Performance Second Life: Female Body Statistics Second Life: Female Head Statistics The 3 Somatotypes
Hi...I require the assistance of a builder to help with a display area with banners and boards for a brand relaunch. Its not something I’ve done before so looking for someone affordable with a good amount of knowledge that would like to help out and maybe even teach me with parts of it. I am contactable in world (Ksenia Jovinavic)- please send a NC and or email@example.com. PROJECT NEEDS TO BE COMPLETED: November 13th
Do you need some Graphic Design done? Of course you do! Whether you are opening a Shop, a store on Marketplace, a new project Inworld or anything else, having cutting-edge graphics and branding can help make you stand out from the crowd! Here are some examples of what I can do for you... Brand or Store Logo Signage Complete Marketplace Store Branding Custom Textures Promotional/Advertising Graphics I provide professional Design services at the best prices I can offer. I do cut my prices SIGNIFICANTLY from what I charge IRL work, partially because I have such a passion for Second Life and seeing people pursue interesting and exciting projects. Anything I can do to help the culture of our weird little world is worth it for me, so my fees are roughly 90% LOWER than what I charge for RL projects. If you're interested or want to chat further, get quotes etc, reply to this thread or send me a IM/Notecard inworld Here are some examples of my work.
I have a recently growing confussion regarding Second Life's meanings when it comes to Advertisement and Branding and hopefully an official source could put light onto the subject. Recently there has been plently of mentions regarding advertisement and commercial activities on Linden Lab official things like Linden Home Covenants and SL16B Guidelines. What I understand on these is that branding is being seen as commercial advertisement, but is not exactly clear. For example: Recent changes to Linden Homes covenant as described by Patch linden: "As a note of clarification and to call out a specific use case example: If a content creator is using a Linden Home as a display model to feature content they’ve created specifically for a Linden Home, this by itself is ok. What you may not do is put up signage on the parcel that advertises it, your store, brand, redirect people away from the home for purchases, etc. You can not sell items off your parcel. What you can do is direct people to your Linden Home as a demonstrator of your creations from elsewhere (your main store or marketplace listings). Also, the little cafe/pub type places that have popped up are really awesome and fun, but should also follow the same sorts of guidelines." SL16B Exhibitor Policies: " Your display at the event should not be commercial. Exhibits promoting buying and selling of goods and services do not fit in with our policies and theme. Any part of an exhibit that violates this rule will be removed. While commerce is a very important part of SL, this is a party, not a mall or sales fair. No selling is allowed and no advertising will be permitted. " What does the word brand means for Linden Lab and what exactly falls under advertisement? It is extremely common in Second Life for users to advertise a variety of things in many ways. The most clear way of advertising would be using logos with messages that would direct others to either visit a location, a website, open a group, etc, often of stores or content creators, but the problem starts when they also advertise groups that are not exactly identified as stores or paid services. They can be advertising groups of people with something in common, or a society with same interests, or even a legitimate non-profit organization. Eeven these cases that are not stores by the mean of the word, they do also have a brand, often a logo that identifies these groups, societies and non-profits, and those logos or brands are also widely used by Second Life users on all kinds of situations. Now, what I understand is that branding is branding no matter what the brand is for, the brand purpose or what it represents. I also understand that branding does not necesarily means advertisement. A logo could be use in a way of showing support, giving credit, or simply the logo is part of an object or texture already and there is no intention from the user to use it as a way of advertisement or brand awareness. There are numerous cases of logos (or branding) being use for other purposes that are not commercial, for example: Belliseria houseboats commonly features large yellow flags with a logo that represents a group. These homeowners clearly don't intend to commercialze the land with these, but non the less, the logos are a brand and they could be seen as advertisement depending where Linden Lab draws that line. Would be interesting to know what other people thinks about this matter, and if someone has been affected by perhaps some loopholes that may exist giving this situation.