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Showing results for tags 'bakeonmesh'.
Does anyone know how the new BAKED_LEFTARM and BAKED_LEFTLEG are supposed to work? Is it really just another AUX with a dumb name? I modified my mesh body to have the left arm be a separate face, and the left leg to be a separate face. When I set my mesh body to have the left arm face as BAKED_LEFTARM and the left leg face and BAKED_LEFTLEG, all the other other skins, tattoos, and clothing that were on BAKED_UPPER and BAKED_LOWER disappear on the left side, and nothing but the specific left side universal tattoos are shown. I thought the point of the left bakes were to allow adding tattoo