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Hello I have a question about Avsitter is it possible while an animation of the avsitter menu is playing to play another animation by clicking the floor for example? and that once the animation is played by clicking, the animation of the avsitter menu automatically resumes. a bit like NFZ had done but with nPose if you have known If so, how can we please do this?
Hello. I know this has been covered many times (as I've tried to research it myself), but I haven't been able to find anything addressing my specific issue. Most have dealt with sitting or TPing and the like. I should start by saying I know next to nothing about scripting and only just starting to "build" or adjust some of my current furniture to my liking and for my own personal use/preference/enjoyment (not for sale) and using others' items, scripts, animations, etc. So...I'm creating a simple drink giver which automatically gives out and attaches a number of different drinks. I'm using AVSitter's prop/object/menu scripts (in the giver), 2 animations (drink and hold - the hold overrides the AO and works while moving, which is nice), and a simple script to animate (both in the drink props). Now, I have to say, everything works well....the giver offers the menu of drinks (plus a "clear" button), asks permission to attach. The prop attaches and the animations work perfectly until manually detached or "cleared" through the menu. All the props work when manually attaching them without the giver as well. The issue is, every time the Permission Request to attach appears, I also get the apparently common error: "[17:36] Script trying to stop animations but PERMISSION_TRIGGER_ANIMATION permission not set". I ignore it, grant permission and everything works fine (once the annoying little error triangle disappears). I could go on ignoring it, I suppose, but it is annoying...and besides I wouldn't be learning anything that way either. I'd post the script, but I don't know which it's coming from (my best guess it the "prop" script in the giver, since I get it at the attachment request). I'd really love some help with this. Thanks!!
Hey all, I'm having a bit of trouble with a chair I've made. It's meant to be a very simple chair: low poly cartoon-esque design, copy+mod, only one pose. I'd made this chair some months ago, and a friend helped me get Avsitter working on it... but I realized at some point that it's got a weird problem I have no idea how to fix. I've also reuploaded the chair's mesh since then, just to change the LODs to look better, I don't know if this has any impact on my problem. To put it simply, the chair seats my avatar in a random different rotation, seemingly depending on where I right-click to sit. Picture below. I have in the contents of the chair: [AV]adjuster, [AV]Helper, [AV]pos, [AV]sitA, [AV]sitB, and the single basic animation file for the sitting pose. I have copied the [AV]pos script from the old version of my chair, I don't know if that's part of the problem? No matter what I change the position settings in [AV]pos or the position of the [AV]helper to, the chair will not keep a single consistent sitting position.
Hi all, I'm just getting started in learning how to manipulate animations and would like to learn how to add couple poses to furniture. I've been trying to find information on the various engines and systems out there, like avsitter, MLP, MPS and others, but it's hard for me to tell based on their MP descriptions which ones are easiest to use for 'dummies' like me, and it's not easy to compare/contrast the features they offer. Can anyone point me to a website or blog or resource of some kind that considers the different systems out there and does some evaluation and compare/contrast? I think I must be using all the wrong search terms. I have found some info but it's a few years old and I don't know if it's still up to date. Any advice would be helpful! I don't want to pay for something that's way more complicated than I'm ready for or underpay for something I'll outgrow. Thanks!