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Showing results for tags 'avatar vs object positioning'.
I'm looking for a code segment or command that gradually adds then subtracts an amount in one cardinal direction. It would do this while attached to an Avatar without altering the position of the avatar in the process. In theory, object position would be a straight upwards path A to B at speed W relative to avatar origin x,y, z. I'm not familiar with how avatar position relates to avatar object position, so when I put my object on its just moving everything and that is unwanted. Does SL even recognize separate positional data for an object attached to a part of the body and where that object is oriented relative to that attachment point? I ask that because the code I have in it is changing the object's position data (gposition commands) and when attached to my avatar, causing it to float. Why is the object position altering the avatar position when attached to the avatar?