Jump to content

Search the Community

Showing results for tags 'artist'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • People Forum
    • Your Avatar
    • Make Friends
    • Lifestyles and Relationships
    • Role Play
    • General Discussion Forum
    • Forums Feedback
    • Missed Connections
    • Second Life Education and Nonprofits
  • Places and Events Forum
    • Favorite Destinations
    • Upcoming Events and Activities
    • Games in Second Life
  • Official Contests, Events & Challenges
    • Challenges
    • Contests
  • Creation Forum
    • Fashion
    • Art, Music and Photography
    • Animation Forum
    • Bakes on Mesh
    • Environmental Enhancement Project
    • Machinima Forum
    • Building and Texturing Forum
    • Mesh
    • LSL Scripting
    • LSL Library
    • Experience Tools Forum
  • Technology Forum
    • Second Life Server
    • Second Life Viewer
    • Second Life Web
    • General Second Life Tech Discussion
    • Mobile
  • Commerce Forum
    • Merchants
    • Inworld Employment
    • Wanted
  • Land Forum
    • General Discussion
    • Mainland
    • Linden Homes
    • Regions for Sale: Full Private Island
    • Region for Rent: Full Private Island
    • Regions for Sale: Homesteads
    • Region Rentals: Homestead
    • Parcels for Sale: Mainland
    • Parcels for Rent: Mainland
    • Wanted: Full Private Island
    • Wanted: Homesteads
    • Wanted: Mainland
  • International Forum
    • Deutsches Forum
    • Foro en español
    • Forum in italiano
    • Forum français
    • 日本語フォーラム
    • 한국어 포럼
    • Fórum em português
    • Forum polskie
    • المنتدى العربي
    • Türkçe Forum
    • Форум по-русски
  • Adult Content Forum
    • Highlight Upcoming Events
    • General Discussion
    • General Announcements
  • Answers
    • Abuse and Griefing
    • Account
    • Avatar
    • Creation
    • Inventory
    • Getting Started
    • Controls
    • Land
    • Linden Dollars (L$)
    • Shopping
    • Technical
    • Viewers
    • Everything Else
    • International Answers

Blogs

  • Commerce
  • Featured News
  • Inworld
  • Tools and Technology
  • Tips and Tricks
  • Land
  • Community News

Categories

  • English
  • Deutsch
  • Français
  • Español
  • Português
  • 日本語
  • Italiano
  • Pусский
  • Türkçe

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Member Title

  1. Second Life can be hard to categorize, but at its core, it is a celebration of creativity. Today we are shining a spotlight on Bryn Oh to kick off a new series of SL creator featurettes. Many Residents are familiar with her work, as she is one of the most talented virtual artists of our time and has spent more than a decade creating art in the virtual world of Second Life. The Brittle Epoch by Bryn Oh What first brought you to Second Life? I discovered Second Life after reading an article about a person who purchased a condominium in a virtual world for $200,000 USD. A bit like an NFT that you could go into and inhabit, I suppose. Anyway, I had to go see this building and made a Second Life account. I hadn’t really been in multi-user environments much before so it really amazed me to meet people from around the world in real time. I was actually so enthralled that I forgot to even look for the condominium. What was your first project in Second Life - and is it still accessible? My first project was a bit strange. One day, as I was exploring, I accidentally created a prim box on the ground. I discovered that I could edit it and played {with it} for a while before logging out. When I returned the following day the box was still there, which gave me an epiphany of sorts. I realized that anything I made could have duration in the virtual space and that I could change the space itself. The ground we stood upon was supplied by Linden Lab but the world itself was created by its users, a type of MUD, MOO or LambdaMOO. I began to build steampunk insects daily and while doing this a couple Residents would come to watch me create each day. After what seemed a long time they told me that they really loved all my steampunk insects, but could I perhaps take some back into my inventory because I was filling up their land. I then realized that I was actually building in someone’s backyard and that people lived in all the houses around me and they, very generously, let me build dozens of robotic insects. I then went to build on an IBM sandbox and met many artists creating there. The person who built beside me on the sandbox really impressed me with an elaborate train he was creating. His name was AM Radio and he was quite popular at the time. Hand by Bryn Oh You’ve been pretty prolific in SL over the years -- are any of your past projects still open to visitors? Most of my work is in my inventory but I have three regions of my artwork that can be visited. There is a gateway region called Bryn Oh where I keep my work Hand. It will stay there for years as it is part of a course on the art of Bryn Oh being taught at York University and needs to remain there for the students. A second region called Immersivist has another work called The Singularity of Kumiko on it currently, but that region will rotate my large scale artwork from my inventory every six months or so. My main region is called Immersiva and it is where my new work The Brittle Epoch is. The Brittle Epoch is actually connected to Hand and Singularity of Kumiko so it’s good to visit them for that reason too. Brittle Epoch Oil Painting by Bryn Oh How have your inworld creations evolved over the years? Before I came to Second Life I was an artist and oil painter. In art school at OCAD we would study various art styles, schools, and movements, looking at art as it evolved through human history. From cave paintings to modern art. Through this lens I see Second Life, or specifically the persistent virtual space, as a new art medium. When I created paintings I would essentially create a snapshot in time; a 2D moment where I would try to capture the viewer's attention and immerse them using various techniques like colour theory and composition, as well as creating narrative within my imagery. However, immersion is very fragile and if, say, a baby cries or your phone rings while looking at a painting in a gallery, your attention wanes and the immersion is broken. Suppose we now look at cinema. You have a seat, the lights go dark, and the large screen blocks out your peripheral vision to reduce any distractions. They then turn the sound up high so that you are dominated by your senses. They want your vision to be dominated exclusively by their narrative. Of course, the glowing red EXIT sign always reminds you that you are not “in” the movie but rather “watching” a movie, keeping you from being fully immersed. There is a narrative and each scene has its own composition. But with cinema you are a passive observer to the story. You do not interact with, but remain separate from the medium. Once the movie ends you can restart it, but the narrative is fixed as well as the camera movement. If you see a drawer in a room you can’t stop and open it. The experience is fixed and will never change regardless of how many times you watch it. The goal for an immersive artist, or an Immersivist, is to eliminate as many barriers as you can. My inworld creations in the virtual space have evolved where I look at our medium as a unique and very powerful immersive tool for creating the style of art I am interested in. I want to create art where you are not a passive observer but an active participant in an open ended artwork where you are not led around as in cinema but instead you have the freedom to interact with the environment as you wish to. And when you combine that with VR it is a very powerful immersive medium. Virtual art may be written about in history books one day and these may be the first stumbling steps to a new movement in art not unlike the Cubists, Surrealists, Minimalists and so on. Perhaps a movement may begin where the artists are called the Immersivists and the movement is born and thrives within the virtual space. Brittle Epoch Model in ZBrush Tell us about some of the other creators in SL that inspire you. When I first came to Second Life I was impressed by the creativity of an artist named Starax / Lightwaves and then later, as I mentioned, I enjoyed the work of AM Radio. I also came across the work of Glyph Graves and Selavy Oh who both were creating compelling art that often treated the virtual space as its own medium for art as opposed to mimicking real life. Though I think my favorite was the Petrovsky Flux that was built by Blotto Epsilon and Cutea Benelli. It was a steampunk creation that would slowly build itself in modules of hallways and rooms into a form a bit like a giant tree. It built itself randomly growing up into the sky and then at a certain point it collapsed to pieces only to begin anew. To be honest though, there are many artists whose work I enjoy. Bronze Sculptures by Bryn Oh What keeps you coming back to SL? I am endlessly fascinated by Second Life’s potential as an art medium. Not really sure how to explain but it is very unique as a medium. So the Immersivist artist often creates within a different environment than traditional art is experienced, and thus focuses on different goals. The role of art varies depending on location, for example, in a museum or gallery we are kept separate from the art and often can feel the gaze of security guards on us as we experience the artwork. We are not just separate from the art but greatly encouraged to be so. The art often is placed for the viewer to observe but not interact with, and it is housed in a structure designed to protect the art from both people and the elements such as rain or snow. The art is created and then shaped by the necessities of its own real world environment and needs. When you see the Mona Lisa in the Louvre there is often a crowd surrounding it, and of necessity people must move on to keep the flow of traffic through the gallery space. So, our experience with art is often bound and shaped by the realities of the real world and we shape opinions and feelings based on elements outside the artwork itself. I design immersive virtual exploratory spaces with the mindset that it is a unique medium free of many constraints. I want to determine what makes it unique over other forms of art. I don’t want to mimic the way art is shown in real life as it is not necessary to do so in a virtual space, and as such I can redefine how the viewer interacts with my art. There need not be gravity nor chairs nor roofs, walls, etc. unless the viewer needs these familiar sights to feel immersed. The viewer is an active participant in the story rather than a passive observer. They have the freedom to explore in an open-ended space in whichever way they choose. I think of immersive artwork itself as a whole rather than individual pieces or components. When I make a sculpture of a ballet dancer in the environment, I don’t see it as a standalone artwork but rather a component of the entire environment. Within my work the visitor is often challenged with tasks. They are not handed the artwork to look at but rather they inhabit it and must put in effort to experience it. The more effort they put in the more they get back, and it is my feeling that someone who works to achieve something in my art will feel a deeper connection to it. This can be in the form of climbing difficult towers in an almost gamified way, to simply looking under beds or in drawers to find hidden notes. The visitor solves problems, detects hidden elements, and explores layers. They become experts in the current work, which in itself is connected to earlier works and upcoming works, creating layers upon layers of understanding and expertise, and these visitors have earned it. Each viewer interacts with the artwork in their own fashion which often does not mirror the experience of visitors around them. It is shared but unique to each person. In contrast to a crowd seeing the Mona Lisa and walking away with the same {physical} experience as the others around them, the visitor to a virtual space has a unique experience all to themselves and explores at their own pace. Some stay hours and some stay weeks, and in some cases their interactions can influence the outcome of the artwork. It is experiential, interactive and highly immersive. The goal is for people to forget the real world for a time and live within another place that I have created. Standby by Bryn Oh Tell us about your most recent work and what impression you hope it makes upon visitors. My new artwork, The Brittle Epoch, is the second part in a trilogy. The trilogy itself sits within a narrative of dozens of other creations spanning over a decade. The first part, which is pretty important to know, is called Hand. It is also important to be familiar with Standby, a work created for IBM in 2009 or so. The Singularity of Kumiko is referenced in the Brittle Epoch as well. My art in Second Life is one long narrative artwork told through large scale builds, similar to chapters, that can take years to make. The Brittle Epoch took about eight months to create: writing the story, the sound, scripting, building models in Zbrush, and texturing everything within the artwork. And I would like to thank the Ontario Arts Council who have supplied me with four grants to support the creation of these three works and more. The Singularity of Kumiko by Bryn Oh My artistic focus is on how contemporary society is affected by technology, ranging between human/machine and machine/machine relationships. Often we believe technology opens channels for people to interact and engage socially. However, the opposite can occur where people become isolated within their own personal bubble. They are separate and witnessing the world from a distance, an online entity with brittle popularity. My work expresses a yearning for meaningful connections within our new technological realm. I build virtual reality environments that explore the juxtapositions between human emotion and machine sentience, but I also want to challenge and create debate through the introduction of various concepts in my work. In the Brittle Epoch we follow children whose perception of our world is blurred between fantasy and fiction, where moral concepts are not black and white but grey and indistinct, much like a winter storm. The Brittle Epoch Follow Bryn Oh on her various social platforms to learn more about her work. Blog - http://brynoh.blogspot.com Patreon - https://www.patreon.com/brynoh Facebook - https://www.facebook.com/BrynOhh Instagram - https://www.instagram.com/bryn_oh Flickr - https://www.flickr.com/photos/bryn_oh Youtube - https://www.youtube.com/c/BrynOh We hope you enjoyed learning about Bryn Oh’s experiences creating art in Second Life. Each weekly post will feature a different Resident to showcase the spectrum of experiences and personalities found in our virtual world. If you have created something inworld that you’re proud of, or have had a deeply meaningful experience that could brighten someone else’s day, please sign up! More info here: https://second.life/spotlight-signup
  2. I am a high quality freelance character designer and portrait illustrator that has been drawing digitally for 10 years. My specialty is in drawing masculine humanoids and creepy/edgy/goth designs. I can draw realistically, but my normal style tends to lean on the anime side. I enjoy painting, as well as intricate line work. I have years of experience with Photoshop and limited experience with ZBrush and Blender. I'm not really a graphic designer (that's very Boring to me), but I am capable of doing simple ads, logos, and photo touchups. When it comes to teaching, I can offer short classes on various art process topics, mostly helpful tips and tricks that I've learned from my years of experience and not from classes or books. I cannot do voice chat but I can stream through Youtube and type in chat. I don't work for just tips, and I don't work without pay. If you intend on selling art I make for you in world (in the form of a tattoo or applier or something) there will be upfront costs for design as well as a commission. Proper crediting for my work is always required. My prices always depend on the job being offered to me. I will accept L$ or USD and payment is always up front or half first, half later. I will never trace someone else's work, nor will I heavily reference it. If I make textures out of photos, they will be from my own photos or from royalty free no attribution needed websites. I've attached a very small selection of recent work, some of which is related to SL. The art pictured is completely hand drawn from scratch, including my watermarks and logos. Please contact me in world at receptions Resident for more info, examples, and for any questions you have.
  3. Looking to work in an awesome photography studio? We are seeking experienced, and serious artists only. Please apply using the application link below! https://www.artlustphotography.com/artist-applications
  4. Calling all artists and Performers! Looking to audition people for roles in making a burlesque show. Needing singers, performers, dancers and more! if you think you have something to bring to the table come check out ~ Harmony House~ http://maps.secondlife.com/secondlife/Centalia/30/135/33 or contact me personally @BongzieHaze and lets get the show started! Tada! Amber
  5. SOSO IN CONCERT AT NOIR’WEN CITY TONIGHT!!! - 27 March 2021 – 2 PM SLT Soso in concert for the opening of the new Noir’Wen Colosseum! Noir’Wen City Colosseum Teleport: https://bit.ly/3d8RASm Welcome for the beauty of music! Virtuality Blog & Art Promotion https://bit.ly/3tMjM4i
  6. OPENING OF THE 3RD RL PHOTO FESTIVAL 31 March 2021 – 1 PM SLT Helvellyn Gallery Teleport Nils Urqhart – Curator (@Paul Maurice) VIRTUALITY Blog & Art Promotion
  7. Dear art Friends, I am deeply moved by the openness of the artists who have honored me and participated in my interviews so far. If you haven't had time to read, please take a break and do it now. Find out who is really behind the avatar, how he thinks, feels and much more... Interview with Theda Tammas Interview with Harbor Galaxy Interview with Vallys Baxter   Interview with Ambre Singh Also, please visit Artist current exhibitions and show your support! Hearty thanks in advance! More to come in short! Best regards! Virtuality Blog & Art Promotion
  8. Come join us for 1 hour of amazing live tunes when Malachi Wolf takes the stage at the pool of Sensualis! Ѡhen: 1-2pm SLT Ѡhere: @ Sensualis Ɠenre: Mixed rock Ɗresscode: Swimwear ♬♫♪ Grab some friends and join the party! ♪♫♬ Taxi: http://maps.secondlife.com/secondlife/Kapulani/43/199/2001
  9. Hello! My name's Ebony and I'm looking for a job in SL. I am extremely new (a little noobish) since I've only been on SL for about a month going on to two. I'm looking for a job to where I can explore the world of SL, and gain friends and connections. What I'm good at: Digital Art: I am a self-taught artist, and I do digital artwork on the side-job / hobby. I have done things like repaints or do full blown commissions for at least...6 years now? I'm always learning how to be a better artist. Editing: Another self-taught hobby, but I don't do it often simply because it takes too long and my laptop simply cannot handle it after a while. I've been editing for at least 2 years (I use the recent version of Adobe-After Effects). I can make small one-minute AMVs. Roleplaying: I am heavily experienced in roleplaying (I notice that in SL it is called emoting). I've been roleplaying for at least 6+ years. I use emoting as a way to express myself (and my avatar). Dancer(?): I'm not really sure if I should add this here. My only experience with being a dancer is on IMVU (which I've been there for 6+ years). I'm not sure how it works on SL to be fully confident about it. Translating*: I know a few languages, and meeting people of different ethical background is really fun! So far I know: English (first language), French (currently learning), Spanish (Know enough to have a fluent conversation), and Japanese (Self-taught. Don't know all the lingo). Keep in mind that I'm currently in school so I don't know all the vocabulary. My Flaws/Setbacks: SHYNESS: God am I shy, I try to be a very open and extroverted, but I really do tend to make things awkward. SL has caused me to open up a bit though. School: Being in college has really toned me down a bit. I'm very serious about my work and I put my work first before having fun. However this might affect my activity sadly. Terrible Laptop: Okay, hear me out. My laptop is absolute dog-***** (I'm surprised it can even run SL tbh) and is most likely on the verge of exploding everytime I click on Firestorm. So, if I tend to lag out or crash multiple times...you know why. Things I wouldn't mind trying out: Hostess(?): I put a question mark here simply because I'm not really sure what a Hostess is, but I wouldn't mind trying it out. Escort*: Now I don't mind being an escort...with limitations. I know what a escort is, but I'm very confident in my roleplaying skills that I can make one satisfied with just words~ Artist: This is an area I am most knowledgeable and comfortable with. Model: I would LOVE to be a model for someone! I think It's super fun and creative to be a photographer's canvas. What I'm not comfortable with: - Using my voice for sexual intuitions: I have valid reasons for this. For one, I'm shy, and I'm not confident in my voice. And two, I don't mind using voice with people who I am comfortable with, but if you want to hear my voice for sexual reasons... I'm not comfortable to do that. - Being asked things that involves my real life: Look, SL is SL and RL is RL. I don't have any intention of combining them. Things that are part of my private life I would like it to remain private please. So...Why should you hire me? So, dispite all my flaws and obstacles, why should you even hire me? Well... - I am willing to learn and adapt to the ways of SL. I really want to learn and experience new things! - I'm open to different job opportunities. - I have multiple social medias for you to get in touch with me (Discord, Instagram, Twitter, Flickr, and etc) - I'm hard working, adjustable, and reliable. I do tend to take my work seriously. - I can be pretty sociable and friendly with people that I know or give back the same energy (I live off the "respect is earned, not given" role of life) - Despite me being on SL for a month, my avatar is up to date with the latest body, style, and fashion (i.g Genus Head, Legacy Body, BOM Mesh, and etc) Things to keep in mind: - I'm a college student, so my schoolwork comes first. - I'm new to SL, there might be certain things I don't know or understand yet - If I make some bad mistakes, I'm not trying to do it on purpose. I really don't know what I'm doing lol Here's a link to my Art/Edits IG: https://www.instagram.com/star.sck/ you can even DM me to verify its me. For kicks and giggles here's my SL / VU IG. Mostly I use it for posting.https://www.instagram.com/star.slv/ same thing. You can DM me for varification. Thank you! Be sure to IM me if interested.
  10. I'm looking for someone that draws/paints or does digital art of RL photos. Please contact me in-world if interested and send your previous work. Ginger Pancake
  11. Hello! I've not been here in a very long Time! I'm a very experienced Professional Lead Environment Artist working in the Game Industry. I've got Several years Experience working on both AAA and Indie Titles with multiple game releases. I've written curriculum for both a Bachelors and Masters Degree teaching Game Art at Escape University in London. I also have written and created new techniques within the game industry for creating photorealistic and advanced techniques for creating assets. Here's My Portfolio: https://www.artstation.com/haytch Here's an Article I wrote for Allegorithmic (The Leading Industry Standard for Real-time Graphical Art) https://store.substance3d.com/blog/henry-kelly-processes-his-photogrammetry-workflow-substance-designer Here's the University Details of myself (this May eventually be taken down as of January I'll be leaving and venturing back into the Industry as a Lead Artist.) https://www.pearsoncollegelondon.ac.uk/escape-studios/meet-your-tutors/henry-kelly.html Here is some of my Students work too: https://80.lv/articles/001agt-006sdf-007gai-warhammer-defiled-lands-translating-tabletop-world-to-3d/ https://origin.80.lv/articles/recreating-the-tidal-basin-location-from-the-division-2-in-ue4/ https://origin.80.lv/articles/diablo-2-fan-art-recreating-the-kurast-docks-location-in-3d/?comment=4940 I offer full services, Custom work which includes but is not Limited to: Full buildings/sims Weapons (Knives/Pistols/Assault Rifles/Swords/Shotguns/Futuristic/Sci-fi/Stylized ((Cartoon))) Avatars (Have access to a wide range of 'cosplay' avatars). Jewellery Animals Clothing Amongst my services I also offer Services of custom work I also offer Tutoring Prices vary depending on what is requested and how long I have to created, what permissions you're requested and if you're requesting exclusivity or just commissioned work. You can contact me Via: Email: Meshcore@Live.co.uk or Discord: Cereal Killer#9496 (yes I know it's an awesome name!) Prices: I usually Charge GBP (Great British Pounds) For my work as I am a UK Resident and money will differ between countries in terms of cost. In return I offer amazing service, great contact and availability and professionalism, a Guarantee you're happy with my work and Future work too. Tutoring: £60 Per Hour (1-2 hour sessions at a time that is best for yourself) (I can also help with access to programs if there are any issues) Commissions: £30 per hour or an estimation depending on the size of the product. Exclusivity: £50 per hour or an estimation.
  12. Artists of SL! Take part in a fun way to introduce and promote yourself within the arts community! Look out for more fun challenges from the Second Life Endowment For the Arts To participate in the challenge fill it out the blank template using Photoshop, or any imaging and graphic design software. Or, you can just answer in text below! If you decide to do this challenge and post it on any social networks, don’t forget to use the hashtag #SLEAARTISTCHALLENGE. Look for this challenge on our Instagram, Wordpress blog, Twitter and Flickr page! Thank you for participating in the challenges! Have fun! Plum
  13. Hi! Custom 3D mesh artist available, rates vary on project size / Detail. Contact me inworld @Ariana Starlight or via my business email Starlightdesignssl@gmail.com 💕 Portfolio available.
  14. I am a graphic/web designer with 4 years of experience. I have ran my freelance company for 3 years as well as working for various companies IRL. I have even worked on projects in SL for a couple of clubs. I am looking for steady work in the ways of: Web design, hosting, & maintenance | Advertising Graphics | T-shirt graphics | Logos | and more. I am available to be hired full time or on a per project basis. I have also worked as a GM, Host, & DJ. My current website is centered around content creators, but here is a link to showcase my quality of work: http://lcemgraphics.com I do have a few examples of graphics I have made for SL specifically. If you would like to see those I can send them to you. As for payment, I accept PayPal & L$ ONLY If you are interested please contact me in world. I prefer a notecard or a reply on here as I switch computers often, but IM's are okay as well. Avatar Name: Zethnos Vanity Name: Zeth Fu-Hok
  15. Hi everyone, I am looking for a few artists who may be interested in working for a new photography studio. Perks include but not limited to: Clients come to us wanting to book with artists. No need to go out and try to find clients or spend hours advertising with no luck. We do all the heavy lifting over here! We have a photo studio that is designated for our artists only. In the event that you would like to add furnishing at the designated time of the photo-shoot. Feel free! Clients are booked for you and will keep you up to date as well as your client. Artist of the Month awards are given, at a chance to earn extra L$. Saving yourself time & money. Work with a loving & thriving team. So much more! The sole difference from our studio compared to others is that you set your own rates and get paid based off of what you want and tips, instead of a chunk of change being deducted from your own services. We just ask that a small MONTHLY fee is paid for maintenance. No application required. Just send me a message inquiry and your gallery in-world or discord. Very Respectfully, Ariyana Kiyori (DISCORD: ariyana#1332)
  16. I'm pretty new with the whole editing photos, so I thought it would be easier to only look for any photographers or editors to help me out if possible. I'm willing to pay $500-$1k per photo. If the pricing isn't enough, I am open for discussions.
  17. Im a graphic designer looking for a job in sl here is my virtual card Here are some examples
  18. I'm a real world artist pursuing the same occupation in my SL. I'm looking for similar persons to chat and talk about what all's going on in these adventures. Exchange Ideas and maybe find a joint project I'd like to chill and chat over a game of chess, checkers or pool. Or do a balloon ride around the area and check things out. I have a art show this August at the United Artist of SL. Would love to share it with someone or someones. http://maps.secondlife.com/secondlife/Karpov/53/51/2801
  19. Hi! I have a hotel build (5 floors, 4 rooms on each floor) And I'm looking for a texture artist who could take my vision and make it come to life. I know what colors I want and where but I'm not good at making the textures look realistic. How much would you charge for this? You can comment below or message me inworld at Junejewels
  20. Id like a custom avatar made of my male nekomimi OC that I have a digitally drawn reference of, which is shown below. HE has 2 arms btw...If you are someone I can commission for this or know of someone who could be please respond.
  21. I'm looking for great models (couples, family & friends - NO single avatars) to complete my upcoming (new) digital art portfolio on Flickr. You can win an absolutely FREE, HQ photoshoot + editing (professional hair drawing, skin retouche etc. - the total package) by simply taking a snapshot of yourself and your partner or with friends in the outfit you want to have the photoshoot done (please no editing of the picture, just a raw snapshot). REQUIREMENTS to participate in this contest: - MESH Avatars only / HQ Head + Body - NO Freebie-Clothes (your outfit can be any style you like, e.g. gothic, sexy, business ... ) - NO single avatars (I need more than 1 avatar on the picture - you can apply as a couple (lovers) OR as friends (2-3 avatars) OR as a family (max. 4 avatars) - MUST provide a RAW SNAPSHOT with all participants (unedited) with the clothes you like to use in the professional photoshoot so that I can see what you look like -> you can paste a link to your snapshot in my private box/IM etc. or send it inworld to my avatar "EclipticalMoon" - you also don't need to buy poseballs - you can just stand next to each other without posing - I just need to get an impression of your pixels 😀 IMPORTANT: I will draw TWO winners after checking the snapshots and will announce here as soon as the search is over. The winners will get their edited picture in full perm. Participating in this "contest" doesn't guarantee you to win, please keep that in mind. But it is a great opportunity to win a professional photo editing which you normally have to pay over 2k for inworld. Good luck 😉
  22. looking for an artist to do a custom tattoo, preferably for the ass.
  23. Hello! I am looking for a tattoo artist I may commission for two custom tattoos. 🙂 ♥ ♥ I am looking for a minimalist style for both. I primarily wear Legacy, but switch between Legacy, Maitreya, and Belleza Freya. One is for the right arm only if possible (I know BOM it isn't possible.) Other is on left collarbone area. Edit: Friend did collarbone one ^^, still looking for a right arm one for Legacy if possible.
×
×
  • Create New...