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Showing results for tags 'anti-aliasing'.
I've been having a issue with the anti-aliasing, with every viewer I have tried. No matter which setting I use in the AA, from 2x to 16x, in the distance, I notice that it's very jagged around the edges of objects which isn't noticeable when you walk/zoom right up on a object but then you notice another object far off in the distance with the jagged edges... that's when I have ALM on (tried with and without shadows) When I turn ALM off, the AA is still bad with the distance issue. My draw distance is always at 256 and I'm using the GTX 1060 6GB graphics card. You have to be zoomed in right on a object... meaning it's even noticeable on my avatar unless I zoom too far in. The only thing that I've found that helps, is downscaling (DSR) but things seem blurry and performance drops. I've seen videos of people using 1050ti cards that look more smooth. On my old AMD R9 280, it handled the AA situation better (not perfectly, which is why I went to the 1060, since everyone I asked said Nvidia works better with SL)... which is a bummer to find the 1060 has worse AA for me. All options in the Nvidia Control Panel are set to application controlled, so there is NO overriding. And again, this happens with every viewer I have tried, third party included. I've taken two photos that show the issues I've been seeing... one snapshot shows the bad aliasing on a object that's far (not too far, showing that the issue is a eyesore for me) and the other snapshot shows it's fine when my camera is RIGHT on it. So hopefully there is a solution and I appreciate the help. EDIT: And I also notice shimmering along the jagged lines when moving.