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Found 33 results

  1. Hello! I have a question on animations and ZHAO HUD. I have a few bento animations, but they do not transit smoothly. Is it possible to make a smooth transition between animations? using a script or something else?
  2. I want to export my creations that are 100% mine to my computer, how do I do that? I'm not really understanding why this is a difficult thing since all the creations that I'm referring to are designed, created, and owned by me - shouldn't I have full access and digital rights to download it to my computer whenever I want and without feeling like I'm trying to steal my own creations?
  3. I’m currently making a pose where I only need the torso on up to be completely still. Only the legs are slightly moving as I wanted it to for an animation I’m working on. I’m using the Avastar addon for Blender, I’m exporting the files as anim. when I use it on the avi once uploaded to SL everything is exactly how I want it to look other than the problem I’m encountering with the SLink hands. My avis SLink hands are moving making a grip then letting loose and so on repeatedly. When I do disable the idle on my SLink hands the pose works perfectly, so here’s my question. I’ve purchased poses from other creators such as FOXCITY, DB poses and Focus poses and never had I needed to go the extra route and turn off the idle on the SLink hands. I’m only turning off my Vista AO and everything works perfectly fine when I use their poses. So why is it when I’m creating an animation pose do I need to turn it off when other creator poses I never had to? Is there some sort of override step I’m missing in blender before I export? Do I need my FPS number to be larger or smaller and I’ve been exporting my anim with the fps number at 24, my priority is always at 3. One thing I will say is when I’m ready to export my anim the button I click is red, idk if that’s the problem? Is it possibly something I need to set up or check off in firestorm itself for the pose to work on SLink hands? I just don’t want other slink users to encounter this problem. Basically what is the secret that these other animators are doing for my SLink avatar to never have to disable the hand idle and the pose to work properly? I’ve tried reaching out to them and they never responded. Anyone please help I’ve been losing sleep ready to throw away my iMac from frustration 😂😂😂
  4. Hello! Im a professional scripter with years of experience that offers a unique scripting service for second life, almost everything can be scripted or modified. Vehicles, breedables, RP systems, gambling, clothing , visuals, HUDs, tools, weapons, etc... As well, web development services are offered with JS/PHP/SQL as main languages for web external display and communication with databases. Contact me inworld with your request : Hao Zaytsev ( by notecard if possible ) Please do not reply this message or contact me throught the forum, better inworld. Cheers, Hao Zaytsev
  5. Ok, so I like dancing, a lot. I like dancing in RL, although I don't get to do it as often as I used to, but I also very much like dancing in SL. My virtual dancing obsession began when I was a noob, and didn't have an AO yet. I hated watching my avi stand around looking dorkish and restless, but I discovered that I could dance instead. I had a few pretty basic dances someone had given me, and I used them pretty much all the time I wasn't actually walking or flying. I danced while I talked to people. I danced while I looked at things. I danced in public squares, in art galleries, and on roofs. (The latter is a bit of a story in itself maybe.) Obviously, I'm not the only one: dancing is HUGE in SL. I'm not sure why it is so pleasing (and for me, calming) to watch your avatar engage in a preordained series of graceful and elegant contortions on screen. Maybe it has something to do with the way in which proprioception -- the sense we have that we "occupy" our own bodies -- is extended into the virtual realm too. (The posthumanist theorist Katherine Hayles has noted that video game players attest to this sense all of the time; she should have spoken to us.) Anyhooooooo . . . I like dancing, but i haven't bought a new dance in, like, 8 years, and so I'd love to hear (and see) what your favourite SL dance is! Tell us what YOU like to dance, and post a picture of it! (If you can do a GIF, even better!) And maybe tell us what you were listening to while you were dancing it! So, here's my current favourite dance, the imaginatively entitled "1-VARACDAN0" that came bundled in my AO. I need better dances: HELP ME, PEOPLE! And here's what I was listening to while dancing it:
  6. I need to find some sits or lying down that start from a standing position, but, animate to the pose. In other words, I am not standing and then suddenly on the ground. I have tried Abranimations. I found one lay down, but it looks like I died when laying down. I'd prefer laying on my side to on my back. Any help is so appreciated !
  7. I'm new and I've seen that there are some heads which show facial expressions when on certain furniture or performing animations and some that do not. Is that a mesh vs classic thing or is there more to it? Sorry if this is an old question, didn't find anything on it specifically when looking.
  8. I've really been enjoying modding mesh attachments and such on my avi for some time now. Recently I've seen a few mesh items with animated textures, like a GIF or something on them. I explored the "Media" setting on the build tools, and I have been able to make an MP4 video loop on a face of a mesh attachment nicely. Only problem: other users must have all four boxes under the Preference>Sound&Media>Media tab of their (firestorm) settings checked in able to see the animated texture. Maybe I am using the term "animated texture" wrong, as its really video media that I got working. I suppose it wouldnt matter, but many people I talked to had the settings turned off, so I think it might be default. And I want people to see my cool mod! I know there must be a way to make an 'animated texture' on an attachment and still have others view it without them having those Media settings right, as I have seen it and didnt have those settings checked. So my question is what is the right way to do animated texture so that everyone gets to enjoy them without adjusting those settings? Thanks in advance to anyone who replies
  9. MadPea Productions is looking for experienced animators to join the team! MadPea is a company most known for our interactive story-telling and mystery games. We currently have a community of 16K fans who participate in our games and events throughout the year. Other than games, we also hold a few scavenger hunts and release a variety of other items through events and special releases. We're looking for animators who are looking to join a fun, fast-paced and hard-working team of artists from around the globe to bring more exciting adventures to SL reality! Interested? Follow the link to learn more and apply! APPLY HERE
  10. Hello all. We are looking for a high-quality animator who can create for us a few custom couple animations for a project we are working on. If you feel like we could work together, please send me a message in-world and we can talk. jessicamalory Resident
  11. Hey guys, Have u heard about a new software called as dad 3d affect where u can custom make your avatars I have made my own avatar there... Is there any way I can use the same in secondlife... As the avatars there are very close to ur real, I have seen few of them which are of famous celebrities like Angelina Jolie Kim Kardashian etc any help will be appreciated Thanks..
  12. We need a little help finding an animator that will create skating animations. We are looking for original skating anims on HUD and also sex on skates. We are looking to enhance the venue. We would pay such an animator if we can find him or her. But also we would need the rights. if you can help please contact me Laney Katt (msboku) Thank you
  13. Can anyone recommend anywhere to get typing animations, I have a fair collection already but would really like some more? The more fun the better
  14. Greetings, I am looking for someone that will do ballet animations, usually the basic ones that seem not to be found in Second Life. However, there will also be more complex needs in the future. Please contact me in world, Stiina Diana N. Pi'ne (christina.aedipo)
  15. Hello I have been using QAvimator for a little over a year to make random animations I'm not able to find elsewhere, or that are needed to fit a specific item. Early on, all of the four prop options showed up when clicked, (box, sphere, cone and torus.) After a while, the box prop stopped showing up at all. I have removed the program and reinstalled a few times, but I get the same result every time. I've attached a screenshot of what I see when I click the box icon. It appears to be there, but is transparent - doesn't matter if it's attached to the av or not. I never use the torus, but have discovered it has the same issue. The sphere and cone are both fine, but sometimes I can't make those work for what I need. Has anyone else ever had this problem, and know how to fix it, or at least what's causing it? Grabbing a new version of the program is not doing the trick. I've also noticed there is the option to load props. I'm assuming this is previously saved props created in the program itself, (for maintaining exact position, memory, etc.) The file extension for saving props is ".prp" which is not a file type I could personally create anywhere else to upload into QAvimator. Maybe someone out there has some saved, basic QAvimator cubes I could borrow? Also, if it matters, I'm on a Mac, and I know the updated version of QAvimator is currently for PCs only.
  16. Hi, I have a tendancy to ramble in forum posts but I'll try and keep this one short, contact me (Nix Marabana in world, notecard or IM) for more details or to discuss the project further. I need to get some animations made for a mesh furisode kimono that uses bento wing bones for the sleeves: I've made my own (very basic) ones at this point, but I'm not happy with them, so I'd like to update them with some animations made by someone who is more skilled with making AO type animations than I am. There are 2 ways we can do this: Way 1: I hire you to make animations for me on a per animation basis. I mainly need to get some good basic walks, stands and sits for the basic priority 2 AO that lives inside the kimono. My files are all in blender, so if you use blender to make animations, I can send you a version of the mesh to animate with. It's mostly important that the animations be smooth, not have too much clipping with the kimono and basically "work" as polite/slightly formal movement in kimono, just so I have a good default in there. If you are interested, please contact me with some idea of pricing (I'd prefer a per-animation quote, or if you're quoting by hour, some idea of how long it takes you to make an animation) and some way to look at examples of your work. (Also, if you look at the mesh and think you have a better way to rig the sleeves, I might be able to change the rigging somewhat to work better with animations) Way 2: (I'd rather do this after I have all of the basics from way 1 already finished, but feel free to chat at me if you'd be interested in doing animations like this anyhow.) If someone who makes AOs would like to make standalone AOs that work with the sleeves of the kimono and sell them separately, I'd be willing to share an animate-able version of the mesh and put your logo/LM near the kimono area of my shop so that people can try out your AO with the kimono once you have them done. If you're interested in doing that, I'd basically want to see that you've already got some kind of animation shop going. Thanks for reading, hopefully I can find someone who's interested in this project. Again, contacting me in-world will probably get a quicker response than replying here. ~Nix (edited to add images)
  17. hello I have a short question: is it possible to make a rotating object with animations off sim? I tried several possibilities, but the problem was, that everything was rotating, but not the animations. could anyone help? the object is a pool ring.
  18. Looking for an animator for a custom mesh animal avatar. Willing to give a generous commission. I can demo the avatar in world if you are interested. message me in world : Kira Alena.
  19. Recently I upgraded my head to a Catwa Bento. Unfortunately, my Animations HUD doesn't work 100%. Sometimes I need to keep my mouth open and it return to closed position, so I need to deactivate the option and play again. But the worst happen when my animation HUD got stuck and doesn't work at all. Even I can't detach it and need to restart the program to be able to use it. That happen in any place, laggy or not.
  20. I have a problem when im trying to interact with objects When i try to sit on a chair, or use poseballs with my partner it seems that im floating, he sits on the same chair and have no problems but i seem to be floating In couple animations like hugs or kisses we cant interact correctly cause the animation appears also with this problem, he is on the ground but my avatar seems to be just some inches up the ground, my avatar is very basic and i dont have anything really complicated that could be affecting the animation so.. i dont know what could it be, it does not matter if its a sofa, chair bed or anything Also when i stand up i come back to the ground and everything seems just fine, so i donk know what could it be Please help me -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Tengo un problema tratando de interactuar con objetos Cuando trato de sentarme en una silla o usar poseballs parece que yo estoy unos centímetros por arriba del suelo, mi pareja el se sienta en la misma silla que yo y no tiene problema pero a mi me aparece asi En animaciones de dos como abrazos o besos no podemos interactuar correctamente porque la animación mía flota, así que no concuerda Mi avatar es muy básico y no tengo nada que yo considere verdaderamente complicado para que pueda interferir con las poseballs o animaciones, no se que pueda ser, no importa si es un sofa una silla una cama o hasta el globo aerostático Sin embargo cuando me "levanto" vuelve todo a la normalidad asiq ue no se que puede ser Por favor si alguien me puede ayudar se los agradecería.
  21. Remember when your avatar would turn its head to look at the nearest typing avatar? When your avatar would look in the direction you were camming? When your head wasn't locked into whatever pose the standing animation you were using had you facing? I miss those days and Bento would make this even more immersive since now your face isn't locked in a single expression if you have a Bento AO. It's way too difficult to find AOs these days that leave the neck free. There was a time when many animation sellers would include two versions of their animations, one that animated the neck, and one that left it free to look around, so customers could choose their preference.
  22. Hello good people of the SL Forums. -insert waving here- I was driving a vehicle through a roleplay community when I crossed the dreaded sim crossings. When I finally got out of the car and reactivated my AO, my avatar didn't move. I chalked it up to sim lag so I logged out and back in. Toggled my AO on and off and back on again and still my animations would not work. . . I became increasingly concerned seeing as I didn't make multiple copies of this AO so I only have the ONE. I also do not have the packaging it came in anymore.. I know right, typical noob move. I need help, I love this AO it is no longer in the creators store, its no longer on marketplace. Here are some other things I have tried to do. -Toggle on and off -Relog -Rez AO on the ground, pick it up and add it on -Detach and Reattach -Refresh Avatar Attachements -Load Notecard within the AO -Click to change stands and nothing would move -Contact the Creator in hopes they still use SL -Cry, Just kidding. Though I am really upset about it. If you have any suggestions that are helpful please do let me know in the comments section below, or by contacting me in-world at RedWrath Resident. Thank you all for your time.
  23. Hi! I'm looking for an animation maker to create 2 or 3 animated poses for me. Toddleedoo!
  24. I am looking for an animator to create a few full permission eating and drinking poses for second life. Possibly with different bento hand poses that allow something as small as a french fry to fit in between fingers or something as large as burger. I would prefer the animations to be fluid as oppose to stiff. If interested please respond at your earliest convenience.
  25. I recently tried to put some dance animations together in Firestorm, seeing as I thought it was the only way to put the dances together in the first place. I usually just use the regular Second Life viewer so I had to watch a tutorial on how to work with Firestorm. i was able to put the animations together but the minute i did, my original AO stopped working. i tried my best to turn the dance AO off, tried switching back to the regular SL viewer, tried all my other AOs, and even tried making a new animations list like i did for my dance animations, which could've worked, only the AOs that i have are non copy and non modify Anyone know what I should do and how to fix this?
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